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author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-08 15:03:14 +0100 |
commit | 261a2cfd2bedafbc7fcf54e1b86adee206dea519 (patch) | |
tree | f099bca292e99ae54035f9a5ac7a455eec073c3e /game/background/AquariumScript.cpp | |
parent | d9c67da9b8c2d8d25ef4dd2c700ddc78573d3a60 (diff) | |
parent | 0b9574bdd6c5968c07bcf165d66032b75649b5da (diff) |
merge w/ master
Diffstat (limited to 'game/background/AquariumScript.cpp')
-rw-r--r-- | game/background/AquariumScript.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/background/AquariumScript.cpp b/game/background/AquariumScript.cpp new file mode 100644 index 0000000..e698e3a --- /dev/null +++ b/game/background/AquariumScript.cpp @@ -0,0 +1,26 @@ +#include "AquariumScript.h" + +#include "../Config.h" + +#include <crepe/api/Animator.h> +#include <crepe/api/Sprite.h> +#include <crepe/api/Transform.h> +#include <crepe/types.h> + +using namespace crepe; +using namespace std; + +void AquariumScript::fixed_update(crepe::duration_t dt) { + Transform & trans_cam = this->get_components_by_name<Transform>("camera").front(); + + float cam_left_x = trans_cam.position.x - VIEWPORT_X / 2; + + if (cam_left_x > this->start_x + this->lenght) { + //Move whole background 12000 to the right + RefVector<Transform> trans = this->get_components_by_tag<Transform>("background_aqua"); + for (Transform & tran : trans) { + tran.position.x += 12000; + } + this->start_x += 12000; + } +} |