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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
commit6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch)
tree863f6520fd13017dffa5e01ce6b0f60770b4c505 /game/StartSubScene.h
parent43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff)
move game files
Diffstat (limited to 'game/StartSubScene.h')
-rw-r--r--game/StartSubScene.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/StartSubScene.h b/game/StartSubScene.h
new file mode 100644
index 0000000..c83e3d5
--- /dev/null
+++ b/game/StartSubScene.h
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+#pragma once
+
+#include <crepe/types.h>
+
+namespace crepe {
+class Scene;
+class GameObject;
+} // namespace crepe
+
+class StartSubScene {
+public:
+ float create(crepe::Scene & scn, float begin_x);
+
+private:
+ void add_lamp(crepe::GameObject & obj, crepe::vec2 offset, unsigned int fps = 10);
+ void add_table(crepe::GameObject & obj, crepe::vec2 offset);
+ void add_light(crepe::GameObject & obj, crepe::vec2 offset);
+ void add_jetpack_stand(crepe::GameObject & obj, crepe::vec2 offset);
+ void create_wall_fragments(crepe::Scene & scn, float begin_x);
+};