diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 12:52:15 +0100 |
commit | 6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch) | |
tree | 863f6520fd13017dffa5e01ce6b0f60770b4c505 /game/StartSubScene.h | |
parent | 43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff) |
move game files
Diffstat (limited to 'game/StartSubScene.h')
-rw-r--r-- | game/StartSubScene.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/game/StartSubScene.h b/game/StartSubScene.h new file mode 100644 index 0000000..c83e3d5 --- /dev/null +++ b/game/StartSubScene.h @@ -0,0 +1,20 @@ +#pragma once + +#include <crepe/types.h> + +namespace crepe { +class Scene; +class GameObject; +} // namespace crepe + +class StartSubScene { +public: + float create(crepe::Scene & scn, float begin_x); + +private: + void add_lamp(crepe::GameObject & obj, crepe::vec2 offset, unsigned int fps = 10); + void add_table(crepe::GameObject & obj, crepe::vec2 offset); + void add_light(crepe::GameObject & obj, crepe::vec2 offset); + void add_jetpack_stand(crepe::GameObject & obj, crepe::vec2 offset); + void create_wall_fragments(crepe::Scene & scn, float begin_x); +}; |