diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-06 10:26:03 +0100 |
---|---|---|
committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-06 10:26:03 +0100 |
commit | d4f443070017c5c2e6a938bf4d0a86b70ae6beaa (patch) | |
tree | f3a6f399981d69e66916544e34066af6bce3fd93 /game/StartGameScript.cpp | |
parent | ec69f40540317215d0f30e1f8e43d0e18450f8cc (diff) |
revert Animator
Diffstat (limited to 'game/StartGameScript.cpp')
-rw-r--r-- | game/StartGameScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 1196d47..50ba86c 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -40,7 +40,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { if (player_transform.position.x > 275 && !this->took_jetpack) { Animator & jetpack_stand_anim = this->get_components_by_name<Animator>("start_begin").back(); - // jetpack_stand_anim.next_anim(); + jetpack_stand_anim.next_anim(); Sprite & jetpack_sprite = this->get_components_by_name<Sprite>("player").back(); jetpack_sprite.active = true; |