diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 19:32:25 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-10 19:32:25 +0100 |
commit | c17a1ac94186a2de6ad30e9228a031fb08434e52 (patch) | |
tree | 49ef4c95b4e9657cdb3b35cadae375a91a19313d /game/PreviewScene.cpp | |
parent | e0054137a49927dc619ca1a94ca543ae01713e3c (diff) |
tiny adjustments for preview scene
Diffstat (limited to 'game/PreviewScene.cpp')
-rw-r--r-- | game/PreviewScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/PreviewScene.cpp b/game/PreviewScene.cpp index ae43225..1179ffc 100644 --- a/game/PreviewScene.cpp +++ b/game/PreviewScene.cpp @@ -81,7 +81,7 @@ void PreviewScene::load_scene() { GameObject world = this->new_object("world", "TAG", vec2 {0, 0}, 0, 1); world.add_component<Rigidbody>(Rigidbody::Data { .body_type = Rigidbody::BodyType::STATIC, - .collision_layer = COLL_LAY_BOT_TOP, + .collision_layer = 100, }); world.add_component<BoxCollider>(vec2(100,INFINITY), vec2(VIEWPORT_X,VIEWPORT_Y)); |