From c17a1ac94186a2de6ad30e9228a031fb08434e52 Mon Sep 17 00:00:00 2001 From: heavydemon21 Date: Fri, 10 Jan 2025 19:32:25 +0100 Subject: tiny adjustments for preview scene --- game/PreviewScene.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/PreviewScene.cpp') diff --git a/game/PreviewScene.cpp b/game/PreviewScene.cpp index ae43225..1179ffc 100644 --- a/game/PreviewScene.cpp +++ b/game/PreviewScene.cpp @@ -81,7 +81,7 @@ void PreviewScene::load_scene() { GameObject world = this->new_object("world", "TAG", vec2 {0, 0}, 0, 1); world.add_component(Rigidbody::Data { .body_type = Rigidbody::BodyType::STATIC, - .collision_layer = COLL_LAY_BOT_TOP, + .collision_layer = 100, }); world.add_component(vec2(100,INFINITY), vec2(VIEWPORT_X,VIEWPORT_Y)); -- cgit v1.2.3