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authorMax-001 <80035972+Max-001@users.noreply.github.com>2025-01-11 16:17:01 +0100
committerGitHub <noreply@github.com>2025-01-11 16:17:01 +0100
commitb6609ecd6636e65db76eb11617923222921d52d2 (patch)
tree29f227815f9bd073d0497e54da57f5aa08a385cc /game/PreviewScene.cpp
parent525636bb2158ecea68ebb9d6b8d2dc722524c5e5 (diff)
parentd61c207995693a21dd224f70bc7e7ead492c849b (diff)
Merge pull request #133 from lonkaars/max/preview
Max/preview
Diffstat (limited to 'game/PreviewScene.cpp')
-rw-r--r--game/PreviewScene.cpp22
1 files changed, 19 insertions, 3 deletions
diff --git a/game/PreviewScene.cpp b/game/PreviewScene.cpp
index 14a5560..bc28192 100644
--- a/game/PreviewScene.cpp
+++ b/game/PreviewScene.cpp
@@ -1,7 +1,10 @@
#include "PreviewScene.h"
#include "Config.h"
-#include "background/BackgroundSubScene.h"
+#include "background/AquariumSubScene.h"
+#include "background/ForestSubScene.h"
+#include "background/HallwaySubScene.h"
+#include "background/StartSubScene.h"
#include "hud/HudScript.h"
#include "hud/HudSubScene.h"
#include "hud/SpeedScript.h"
@@ -40,13 +43,26 @@ using namespace std;
void PreviewScene::load_scene() {
- BackgroundSubScene background(*this);
+ StartSubScene start;
+ HallwaySubScene hallway;
+ ForestSubScene forest;
+ AquariumSubScene aquarium;
+
+ float begin_x = 400;
+
+ begin_x = start.create(*this, begin_x);
+
+ begin_x = hallway.create(*this, begin_x, 1, Color::YELLOW);
+
+ begin_x = aquarium.create(*this, begin_x);
+
+ begin_x = hallway.create(*this, begin_x, 2, Color::GREEN);
GameObject camera = new_object("camera", "camera", vec2(650, 0));
camera.add_component<Camera>(
ivec2(990, 720), vec2(VIEWPORT_X, VIEWPORT_Y),
Camera::Data {
- .bg_color = Color::RED,
+ .bg_color = Color::BLACK,
}
);