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author | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-07 15:01:02 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2025-01-07 15:01:02 +0100 |
commit | f8ffac3b14d41e7d1e43ffe64750d910ed333b0d (patch) | |
tree | 1417b93d5e57df858f0cd4177e3c8b5ffbcc021b /game/Config.h | |
parent | 5d798c30af7026099344a068e91e1684018b4386 (diff) | |
parent | f31bd86ae5d7df21b788a273d4f2e530136ec184 (diff) |
another merge + WIP
Diffstat (limited to 'game/Config.h')
-rw-r--r-- | game/Config.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h index 312e612..8c27226 100644 --- a/game/Config.h +++ b/game/Config.h @@ -19,6 +19,7 @@ static constexpr int SORT_IN_LAY_PARTICLES_BACKGROUND = 6; // For all scenes static constexpr int SORT_IN_LAY_COINS = 7; // Only for GameScene static constexpr int SORT_IN_LAY_OBSTACLES = 8; // Only for GameScene static constexpr int SORT_IN_LAY_PLAYER = 10; // Only for GameScene +static constexpr int SORT_IN_LAY_WORKERS = 12; // Only for GameScene static constexpr int SORT_IN_LAY_PARTICLES_FOREGROUND = 15; // Only for GameScene static constexpr int COLL_LAY_BOT_TOP = 1; // Only for GameScene |