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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 15:08:31 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 15:08:31 +0100 |
commit | fee42c67918a9370f7f4e074dba9a677afccf90b (patch) | |
tree | c5ed200e3c584fafc4c6bd3df48adeed3cfbd31d /contributing.md | |
parent | ed1403aea4412bd479244eae8e2940190e71cd28 (diff) | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
Merge remote-tracking branch 'origin/master' into niels/RenderingParticle
Diffstat (limited to 'contributing.md')
-rw-r--r-- | contributing.md | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/contributing.md b/contributing.md index 3090727..5b0c79d 100644 --- a/contributing.md +++ b/contributing.md @@ -678,6 +678,118 @@ that you can click on to open them. uint64_t foo(); ``` </td></tr></table></details> +- <details><summary> + Utilize standard exceptions where appropriate (those found in <code><stdexcept></code>) + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + #include <stdexcept> + + // ... + + if (foo == nullptr) { + throw std::runtime_error("What is wrong"); + } + ``` + </td><td> + + ```cpp + if (foo == nullptr) { + std::cout << "What is wrong" << std::endl; + exit(1); + } + ``` + </td></tr></table></details> +- <details><summary> + Mention the name of the class when throwing an exception + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + Foo::bar() { + if (...) + throw std::runtime_error("Foo: big error!"); + } + ``` + </td><td> + + ```cpp + Foo::bar() { + if (...) + throw std::runtime_error("big error!"); + } + ``` + </td></tr></table></details> +- <details><summary> + Constructors of classes derived from <code>Component</code> should be + protected and <code>ComponentManager</code> should be declared as a friend + class. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + class MyComponent : public Component { + protected: + MyComponent(...); + //! Only ComponentManager is allowed to create components + friend class ComponentManager; + }; + ``` + </td><td> + + ```cpp + class MyComponent : public Component { + public: + MyComponent(...); + }; + ``` + </td></tr></table></details> +- <details><summary> + C++ <code>std::format</code> should be used instead of C-style format specifiers + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + std::string message = std::format("Hello, {}", name); + + dbg_logf("Here too: {}", 3); + + throw std::runtime_error(std::format("Or here: {}", 5)); + ``` + </td><td> + + ```cpp + char message[50]; + sprintf(message, "Hello, %s", name); + ``` + </td></tr></table></details> +- <details><summary> + Argument names should be added in <code>.h</code> files (not only in + <code>.cpp</code> and <code>.hpp</code> files) + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + Foo.h: + ```cpp + void foo(int bar); + ``` + + Foo.cpp: + ```cpp + void foo(int bar) { + // ... + } + ``` + </td><td> + + Foo.h: + ```cpp + void foo(int); + ``` + + Foo.cpp: + ```cpp + void foo(int bar) { + // ... + } + ``` + </td></tr></table></details> ## CMakeLists-specific |