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authormax-001 <maxsmits21@kpnmail.nl>2024-12-19 10:33:09 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-12-19 10:33:09 +0100
commitdc9af733c3e8f11d73fa62028e3b72cee7a73c36 (patch)
tree1a965332cd9440f640315e077e9b9b697c5a0e72
parentf58b920da434c6eb67f7e439277d7fb2eaa4f2e0 (diff)
Fixed gravity
-rw-r--r--src/example/Player.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/example/Player.cpp b/src/example/Player.cpp
index 73f0275..49dfa2d 100644
--- a/src/example/Player.cpp
+++ b/src/example/Player.cpp
@@ -13,8 +13,7 @@ class PlayerScript : public Script {
public:
void update() {
Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front();
- if (this->get_key_state(Keycode::SPACE))
- rb.add_force_linear(vec2(0, -10));
+ if (this->get_key_state(Keycode::SPACE)) rb.add_force_linear(vec2(0, -10));
}
};
@@ -60,7 +59,7 @@ Player::Player(Scene & scn) {
.looping = true,
});
player.add_component<Rigidbody>(Rigidbody::Data{
- .gravity_scale = 10,
+ .gravity_scale = 20,
.body_type = Rigidbody::BodyType::DYNAMIC,
.linear_velocity = vec2(100, 0),
});