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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-13 20:29:04 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-13 20:29:04 +0100 |
commit | d5904cb53bb7cc3a33894cb30746433b724f5634 (patch) | |
tree | 3aee399759a9063094b3c46bbdeb82894cb92ece | |
parent | e7d9c28c509588d627169568776d40fc5752698f (diff) |
reset loop
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 1baa21d..a76c167 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -35,9 +35,9 @@ void LoopManager::set_running(bool running) { this->game_running = running; } void LoopManager::fixed_update() { // TODO: retrieve EventManager from direct member after singleton refactor - this->get_system<ScriptSystem>().update(); EventManager & ev = this->mediator.event_manager; ev.dispatch_events(); + this->get_system<ScriptSystem>().update(); this->get_system<PhysicsSystem>().update(); this->get_system<CollisionSystem>().update(); } |