diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-13 12:13:43 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-13 12:13:43 +0100 |
commit | c5667ee90d7d542aa9984eb31b48b59d6240119b (patch) | |
tree | 11abccda2590f2cf782503a8fee7ba241fd073a7 | |
parent | fd403d038b017ec8976023471073329896035e36 (diff) |
bugfix animatorsystem
-rw-r--r-- | src/crepe/system/AnimatorSystem.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/crepe/system/AnimatorSystem.cpp b/src/crepe/system/AnimatorSystem.cpp index 31eb85c..107b25d 100644 --- a/src/crepe/system/AnimatorSystem.cpp +++ b/src/crepe/system/AnimatorSystem.cpp @@ -3,20 +3,23 @@ #include "../api/Animator.h" #include "../manager/ComponentManager.h" #include "../manager/LoopTimerManager.h" +#include <chrono> #include "AnimatorSystem.h" using namespace crepe; +using namespace std::chrono; void AnimatorSystem::update() { ComponentManager & mgr = this->mediator.component_manager; LoopTimerManager & timer = this->mediator.loop_timer; RefVector<Animator> animations = mgr.get_components_by_type<Animator>(); - unsigned long long elapsed_time = timer.get_elapsed_time().count(); + float elapsed_time = duration_cast<duration<float>>(timer.get_elapsed_time()).count(); for (Animator & a : animations) { if (!a.active) continue; + if (a.data.fps == 0) continue; Animator::Data & ctx = a.data; float frame_duration = 1.0f / ctx.fps; |