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author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-17 11:59:35 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-17 11:59:35 +0100 |
commit | c0fff89b0cfbfe2d207e72178af5210a1646905c (patch) | |
tree | db050df29ff5633f49ef94205bf8a3ab8fffaa35 | |
parent | 24b415850da853496a6610e6fa00d4325b9a95c9 (diff) |
Added comments
-rw-r--r-- | src/example/GameScene.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/example/GameScene.cpp b/src/example/GameScene.cpp index 76e5284..10cc4cb 100644 --- a/src/example/GameScene.cpp +++ b/src/example/GameScene.cpp @@ -45,6 +45,7 @@ public: Transform & player_transform = this->get_components_by_name<Transform>("player").front(); + // Create hole in wall and activate panic lamp if (player_transform.position.x == -310) { Sprite & lamp_sprite = this->get_components_by_name<Sprite>("start_end").back(); lamp_sprite.active = true; @@ -52,6 +53,7 @@ public: hole_sprite.active = true; } + // Take jetpack from jetpack stand if (player_transform.position.x == -100) { Animator & jetpack_stand_anim = this->get_components_by_name<Animator>("start_begin").back(); @@ -60,6 +62,7 @@ public: jetpack_sprite.active = true; } + // Start camera movement if (player_transform.position.x == 150) { Rigidbody & rb = this->get_components_by_name<Rigidbody>("camera").front(); rb.data.linear_velocity = vec2(100, 0); |