diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-14 14:37:55 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-14 14:37:55 +0100 |
commit | aa1f1f9460fa713e00fd1830b08be743395110ce (patch) | |
tree | bdb8178c283c27cd9b261675822aa6d784dfe23f | |
parent | 86e3dcbc1e5b2fe07d89d6cde21f4b9e687962fa (diff) |
sdl_ttf to submodules + feedback changes
-rw-r--r-- | .vscode/launch.json | 28 | ||||
-rw-r--r-- | mwe/events/include/event.h | 2 | ||||
-rw-r--r-- | readme.md | 1 | ||||
-rw-r--r-- | src/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/crepe/api/Text.cpp | 3 | ||||
-rw-r--r-- | src/crepe/api/Text.h | 4 | ||||
-rw-r--r-- | src/crepe/facade/Font.cpp | 17 | ||||
-rw-r--r-- | src/crepe/facade/Font.h | 2 | ||||
-rw-r--r-- | src/crepe/facade/SDLFontContext.cpp | 4 | ||||
-rw-r--r-- | src/crepe/facade/SDLFontContext.h | 6 | ||||
-rw-r--r-- | src/example/loadfont.cpp | 8 |
11 files changed, 54 insertions, 25 deletions
diff --git a/.vscode/launch.json b/.vscode/launch.json new file mode 100644 index 0000000..07bd65f --- /dev/null +++ b/.vscode/launch.json @@ -0,0 +1,28 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "Debug test_main", + "type": "cppdbg", + "request": "launch", + "program": "${workspaceFolder}/src/build/test_main", // Path to your executable + "args": [], // Optional: add any arguments here if needed + "stopAtEntry": false, // Set to true if you want to break at the entry point + "cwd": "${workspaceFolder}", // Working directory for the program + "environment": [], + "externalConsole": false, // Set to true to use an external console + "MIMode": "gdb", // Use "lldb" if you're using LLDB instead of GDB + "setupCommands": [ + { + "description": "Enable pretty-printing for gdb", + "text": "-enable-pretty-printing", + "ignoreFailures": true + } + ], + "miDebuggerPath": "/usr/bin/gdb", // Path to gdb, adjust based on your system + "preLaunchTask": "", // Optional: specify a pre-launch task like building your project + "sourceFileMap": {}, + "logging": { "moduleLoad": false, "engineLogging": false } + } + ] +} diff --git a/mwe/events/include/event.h b/mwe/events/include/event.h index ee1bf52..e1b220b 100644 --- a/mwe/events/include/event.h +++ b/mwe/events/include/event.h @@ -148,7 +148,7 @@ private: }; class ShutDownEvent : public Event { public: - ShutDownEvent() : Event("ShutDownEvent") {}; + ShutDownEvent() : Event("ShutDownEvent"){}; REGISTER_EVENT_TYPE(ShutDownEvent) @@ -60,6 +60,7 @@ Then, follow these steps for each library you want to install: $ cd lib/googletest $ cd lib/sdl2 $ cd lib/soloud/contrib + $ cd lib/sdl_ttf $ cd lib/sdl_image $ cd lib/sdl_ttf $ cd lib/whereami diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a525c74..696856c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -14,7 +14,7 @@ find_package(SoLoud REQUIRED) find_package(GTest REQUIRED) find_package(whereami REQUIRED) find_library(BERKELEY_DB db) -find_package(Fontconfig REQUIRED) +find_library(FONTCONFIG_LIB fontconfig) add_library(crepe SHARED) add_executable(test_main EXCLUDE_FROM_ALL) @@ -30,7 +30,7 @@ target_link_libraries(crepe PUBLIC SDL2_image PUBLIC ${BERKELEY_DB} PUBLIC whereami - PUBLIC ${Fontconfig_LIBRARIES} + PUBLIC ${FONTCONFIG_LIB} ) add_subdirectory(crepe) diff --git a/src/crepe/api/Text.cpp b/src/crepe/api/Text.cpp index c072ee7..9de9038 100644 --- a/src/crepe/api/Text.cpp +++ b/src/crepe/api/Text.cpp @@ -3,7 +3,8 @@ using namespace crepe; Text::Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string & text, - const std::string & font_family) + const std::string & font_family,const Data & data) : UIObject(id, dimensions, offset), text(text), + data(data), font_family(font_family) {} diff --git a/src/crepe/api/Text.h b/src/crepe/api/Text.h index 2ad1db3..96e1265 100644 --- a/src/crepe/api/Text.h +++ b/src/crepe/api/Text.h @@ -15,8 +15,6 @@ namespace crepe { */ class Text : public UIObject { public: - Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string &, - const std::string & font_family); //! Text data that does not have to be set in the constructor struct Data { /** @@ -41,6 +39,8 @@ public: }; public: + Text(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, const std::string &, + const std::string & font_family, const Data& data); //! font family name such as (Arial,Helvetica,Inter) std::string font_family = ""; //! Label text. diff --git a/src/crepe/facade/Font.cpp b/src/crepe/facade/Font.cpp index a39af75..f111af9 100644 --- a/src/crepe/facade/Font.cpp +++ b/src/crepe/facade/Font.cpp @@ -8,17 +8,12 @@ using namespace crepe; Font::Font(const Asset & src, Mediator & mediator) : Resource(src, mediator), font(nullptr, TTF_CloseFont) { - // Get the font file path from the Asset - const std::string font_path = src.get_path(); - - // Attempt to load the font - this->font.reset(TTF_OpenFont(font_path.c_str(), Config::get_instance().font.size)); - - // Check if font loading failed - if (!this->font) { - throw runtime_error(format("Failed to load font from path: {}. SDL_ttf error: {}", - font_path, TTF_GetError())); - } + Config & config = Config::get_instance(); + const std::string FONT_PATH = src.get_path(); + TTF_Font * font = TTF_OpenFont(FONT_PATH.c_str(), config.font.size); + if (font == NULL) + throw runtime_error(format("Font: {} (path: {})", TTF_GetError(), FONT_PATH)); + this->font = { font, [] (TTF_Font * font) { TTF_CloseFont(font); } }; } TTF_Font * Font::get_font() const { return this->font.get(); } diff --git a/src/crepe/facade/Font.h b/src/crepe/facade/Font.h index 983ef31..f7d5b50 100644 --- a/src/crepe/facade/Font.h +++ b/src/crepe/facade/Font.h @@ -35,7 +35,7 @@ public: private: //! The SDL_ttf font object with custom deleter. - std::unique_ptr<TTF_Font, decltype(&TTF_CloseFont)> font; + std::unique_ptr<TTF_Font, std::function<void(TTF_Font*)>> font; }; } // namespace crepe diff --git a/src/crepe/facade/SDLFontContext.cpp b/src/crepe/facade/SDLFontContext.cpp index 1037ac4..5123b3b 100644 --- a/src/crepe/facade/SDLFontContext.cpp +++ b/src/crepe/facade/SDLFontContext.cpp @@ -13,7 +13,7 @@ SDLFontContext::SDLFontContext() { SDLFontContext::~SDLFontContext() { FcFini(); } -unique_ptr<Asset> SDLFontContext::get_font_asset(const string font_family) { +Asset SDLFontContext::get_font_asset(const string font_family) { // Create a pattern to search for the font family FcPattern * pattern = FcNameParse(reinterpret_cast<const FcChar8 *>(font_family.c_str())); @@ -49,5 +49,5 @@ unique_ptr<Asset> SDLFontContext::get_font_asset(const string font_family) { // Convert the file path to a string string font_file_path(reinterpret_cast<const char *>(file_path)); FcPatternDestroy(matched_pattern); - return move(make_unique<Asset>(font_file_path)); + return Asset(font_file_path); } diff --git a/src/crepe/facade/SDLFontContext.h b/src/crepe/facade/SDLFontContext.h index efeaa33..cb3ca9d 100644 --- a/src/crepe/facade/SDLFontContext.h +++ b/src/crepe/facade/SDLFontContext.h @@ -11,6 +11,10 @@ class SDLFontContext { public: SDLFontContext(); ~SDLFontContext(); + SDLFontContext(const SDLFontContext &) = delete; + SDLFontContext(SDLFontContext &&) = delete; + SDLFontContext & operator=(const SDLFontContext &) = delete; + SDLFontContext & operator=(SDLFontContext &&) = delete; /** * * \brief Facade function to convert a font_family into an asset. @@ -19,7 +23,7 @@ public: * * \param font_family Name of the font family name. */ - std::unique_ptr<Asset> get_font_asset(const std::string font_family); + Asset get_font_asset(const std::string font_family); private: }; diff --git a/src/example/loadfont.cpp b/src/example/loadfont.cpp index 3cbe559..a52e7f0 100644 --- a/src/example/loadfont.cpp +++ b/src/example/loadfont.cpp @@ -15,10 +15,10 @@ int main() { try { // Correct way to create a unique pointer for Text std::unique_ptr<Text> label - = std::make_unique<Text>(1, vec2(100, 100), vec2(0, 0), "test test", "OpenSymbol"); - std::unique_ptr<Asset> asset = font_facade.get_font_asset(label->font_family); - std::cout << "path: " << asset->get_path() << std::endl; - std::unique_ptr<Font> font = std::make_unique<Font>(*asset, mediator); + = std::make_unique<Text>(1, vec2(100, 100), vec2(0, 0), "test test", "OpenSymbol",Text::Data{}); + Asset asset = font_facade.get_font_asset(label->font_family); + std::cout << "path: " << asset.get_path() << std::endl; + std::unique_ptr<Font> font = std::make_unique<Font>(asset, mediator); // Get the TTF_Font from the Font object TTF_Font* ttf_font = font->get_font(); |