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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 13:56:41 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-08 13:56:41 +0100
commita4b9e948ac0acd14d82e009a75e1fccdddeeab9b (patch)
treefe8b4b7ae292b4819ebbe5a6c3f4e29d30a506bd
parentfcec9d7598f0808d4081120a9cb2036bdea59737 (diff)
removed iostream
-rw-r--r--game/GameScene.cpp2
-rw-r--r--game/StartGameScript.cpp1
2 files changed, 2 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index 4d3c8af..d4d07ec 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -162,6 +162,8 @@ void GameScene::load_scene() {
.collision_layer = COLL_LAY_MISSILE,
});
missile.add_component<BoxCollider>(vec2(100, 100));
+ EndGameSubScene endgamewindow;
+ endgamewindow.create(*this);
}
string GameScene::get_name() const { return "scene1"; }
diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp
index 77a8598..48055af 100644
--- a/game/StartGameScript.cpp
+++ b/game/StartGameScript.cpp
@@ -1,7 +1,6 @@
#include "StartGameScript.h"
#include "Config.h"
#include "api/BehaviorScript.h"
-#include <iostream>
#include <crepe/api/Animator.h>
#include <crepe/api/AudioSource.h>