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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 13:56:41 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2025-01-08 13:56:41 +0100 |
commit | a4b9e948ac0acd14d82e009a75e1fccdddeeab9b (patch) | |
tree | fe8b4b7ae292b4819ebbe5a6c3f4e29d30a506bd | |
parent | fcec9d7598f0808d4081120a9cb2036bdea59737 (diff) |
removed iostream
-rw-r--r-- | game/GameScene.cpp | 2 | ||||
-rw-r--r-- | game/StartGameScript.cpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index 4d3c8af..d4d07ec 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -162,6 +162,8 @@ void GameScene::load_scene() { .collision_layer = COLL_LAY_MISSILE, }); missile.add_component<BoxCollider>(vec2(100, 100)); + EndGameSubScene endgamewindow; + endgamewindow.create(*this); } string GameScene::get_name() const { return "scene1"; } diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 77a8598..48055af 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -1,7 +1,6 @@ #include "StartGameScript.h" #include "Config.h" #include "api/BehaviorScript.h" -#include <iostream> #include <crepe/api/Animator.h> #include <crepe/api/AudioSource.h> |