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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 18:47:18 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 18:47:18 +0100
commit6c35bd16f254f687f2b415234e36b13f0f8897a8 (patch)
tree528a4df0bfd1dad6f8b0ead38b53441bc4712fd6
parent0aa97807cb9b7f1d1850449dd5a5e45b961445ce (diff)
fix unit tests
-rw-r--r--src/test/PhysicsTest.cpp2
-rw-r--r--src/test/ScriptTest.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp
index 9ac99aa..edb76e9 100644
--- a/src/test/PhysicsTest.cpp
+++ b/src/test/PhysicsTest.cpp
@@ -20,7 +20,7 @@ public:
vector<reference_wrapper<Transform>> transforms
= mgr.get_components_by_id<Transform>(0);
if (transforms.empty()) {
- auto & entity = mgr.new_object("", "", Vector2{0, 0}, 0, 0);
+ auto entity = mgr.new_object("", "", Vector2{0, 0}, 0, 0);
entity.add_component<Rigidbody>(Rigidbody::Data{
.mass = 1,
.gravity_scale = 1,
diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp
index bab9e52..19fef6d 100644
--- a/src/test/ScriptTest.cpp
+++ b/src/test/ScriptTest.cpp
@@ -36,7 +36,7 @@ public:
void SetUp() override {
auto & mgr = this->component_manager;
- GameObject & entity = mgr.new_object("name");
+ GameObject entity = mgr.new_object("name");
BehaviorScript & component = entity.add_component<BehaviorScript>();
this->behaviorscript_ref = &component;