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#pragma once
/** \file bus address reference */
// Adafruit NeoTrellis modules
#define BUSADDR_ADA_NEO_1 0x2E
#define BUSADDR_ADA_NEO_2 0x2F
#define BUSADDR_ADA_NEO_3 0x30
#define BUSADDR_ADA_NEO_4 0x32
// TODO: ???
#define BUSADDR_MOD_NEOTRELLIS 0
#define BUSADDR_MOD_SOFTWARE 0
#define BUSADDR_MOD_HARDWARE 0
#define BUSADDR_MOD_VAULT 0
#define BUSADDR_MOD_AUTOMATION 0
// main controller
#define BUSADDR_MAIN 0x00
/**
* \brief puzzle bus command types
*
* The first byte of a puzzle bus message's data indicates the command type.
*/
enum pb_cmd {
PB_CMD_READ, //!< read a puzzle module property
PB_CMD_WRITE, //!< write to a puzzle module property
PB_CMD_EXCHANGE, //!< state exchange command
// PB_CMD_UPDATE, //!< request an update
PB_CMD_MAGIC = 0x69, //!< magic message
};
typedef enum pb_cmd pb_cmd_t;
static const char pb_magic_msg[] = { 0x70, 0x75, 0x7a, 0x62, 0x75, 0x73 };
static const char pb_magic_res[] = { 0x67, 0x61, 0x6d, 0x69, 0x6e, 0x67 };
/** \brief Puzzle bus global states */
enum pb_state {
PB_STATE_NOINIT, //!< uninitialized (only used by puzzle modules)
PB_STATE_IDLE, //!< puzzle not started yet
PB_STATE_PLAYING, //!< puzzle actively being solved
PB_STATE_SOLVED, //!< puzzle completed
};
typedef enum pb_state pb_state_t;
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