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#pragma once

#include <stddef.h>
#include <stdint.h>

#ifdef __cplusplus
extern "C" {
#endif

/** \brief Puzzle bus message (v1) */
struct pb_msg {
	uint16_t addr; //!< I^2^C address
	char * data;   //!< message content
	size_t length; //!< message size
	size_t _rdata; //!< \private remaining bytes to read until message is complete
};

/**
 * \brief Read chunk of input stream, and store resulting message in \p target
 *
 * This function is called for each chunk of data from an input stream, and
 * will parse the next puzzle bus message into \p target. The input stream is
 * assumed to only contain messages encoded by \p pb_write()
 *
 * \param target  pointer to struct that will contain the finished message data
 * \param buf     pointer to input stream data chunk
 * \param buf_sz  size of \p buf
 *
 * \returns Integer representing amount of bytes required to finish message, or
 * -1 if the message header could not be read. If this function returns 0, the
 *  message in \p target is complete.
 *
 * \note target->data will automatically be allocated by this function, even if
 * the message is not fully parsed. This variable must be `free()`d by the
 * caller after each complete message to prevent memory leaks.
 */
int pb_read(struct pb_msg * target, const char * buf, size_t buf_sz);

/**
 * \brief reset the remaining message data counter
 *
 * Calling this function has the effect of forcing \c pb_read() to parse the
 * next buffer chunk as the start of a new message. This function may be called
 * before reading a TCP frame's data to mitigate any synchronization issues
 * arising from earlier corrupt or otherwise malformed messages.
 */
void pb_read_reset(struct pb_msg * target);

/**
 * \brief Allocate and write a msgpack-formatted message to \p buf
 *
 * This function allocates a buffer large enough to fit the message specified
 * in \p target, and encodes the data in \p target in a format that can be
 * decoded later using \p pb_read()
 *
 * \param target  pointer to struct that contains the message data
 * \param buf     pointer to \c char* that will contain the formatted message
 * \param buf_sz  pointer to \c size_t that will represent the final size of \p buf
 *
 * \returns boolean true if a the message could be encoded successfully, false
 * if there was some kind of error
 *
 * \note the pointer stored in \p buf must be `free()`d by the caller afterwards
 */
bool pb_write(const struct pb_msg * target, char ** buf, size_t * buf_sz);

/**
 * \brief I^2^C puzzle bus command types
 *
 * The first byte of a puzzle bus message's data indicates the command type.
 */
enum pb_cmd {
	PB_CMD_READ,   //!< read a puzzle module property
	PB_CMD_WRITE,  //!< write to a puzzle module property
	// PB_CMD_UPDATE, //!< request an update
};

/** \brief Puzzle bus global states */
enum pb_global_state {
	PB_GS_NOINIT,  //!< uninitialized (only used by puzzle modules)
	PB_GS_IDLE,    //!< puzzle not started yet
	PB_GS_PLAYING, //!< puzzle actively being solved
	PB_GS_SOLVED,  //!< puzzle completed
};

#ifdef __cplusplus
}
#endif