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# puzzle box client
goal (in order of implementation):
```
(pbc) help
exit exit pbc
test send a test puzbus message
help show this help
send <addr> <data> [debug] send raw message
status show global puzzle box state (main controller state)
reset reset entire game state
ls list connected puzzle modules
```
## Send data
```
ADDRESS DATA
v~~~ v~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
send 0x39 68:65:6c:6c:6f 44 0x20 'world' 33
^~~~~~~~~~~~~~ ^~ ^~~~ ^~~~~~~ ^~
HEXSTR NUMBER NUMBER STRING NUMBER
(binary) (dec) (hex) (literal) (dec)
```
The data is concatenated, and may contain mixed types of literals
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