diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-05-30 18:58:13 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-05-30 18:58:13 +0200 |
commit | 18d06c79b9f6a625eb218a15c8216556fb99dc02 (patch) | |
tree | d70e32865ec6ad92eae90d40f2475ec6469fb1a0 /client/readme.md | |
parent | 47bbee8b8a5d7eae452b76f58f30d6a70d265ebe (diff) |
WIP parsing the connected puzzle module list
Diffstat (limited to 'client/readme.md')
-rw-r--r-- | client/readme.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/client/readme.md b/client/readme.md index ea3e034..da48cf1 100644 --- a/client/readme.md +++ b/client/readme.md @@ -7,6 +7,16 @@ game operator to control and monitor the state of a puzzle box, but is also a useful debugging tool when developing puzzle modules, as it allows you to send arbitrary data over the puzzle bus. +## WIP TODO + +- cleanup + - separate ../shared/pb/moddrv.c into a puzzle module specific and 'common' bit + - use the common bit in i2c.cpp instead + - cast to structs in ../shared/pb/moddrv.c +- functionality + - print pretty tree of connected puzzle modules + - add enum to string functions in CLIENT ONLY + ## Features - List detected puzzle modules |