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authorLoek Le Blansch <loek@pipeframe.xyz>2024-06-24 15:21:41 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-06-24 15:21:41 +0200
commit4f2efb94ee445b198040a72948a36b94fc7f0692 (patch)
treebc92f59a328d27126465b9e23151b274c6af5c09
parente75fe1a5cce9bbdc1e1c0024b3820e22456fc1c5 (diff)
fix more code originally written by Thomas
-rw-r--r--main/i2c.c57
1 files changed, 22 insertions, 35 deletions
diff --git a/main/i2c.c b/main/i2c.c
index aaf733f..e1563a0 100644
--- a/main/i2c.c
+++ b/main/i2c.c
@@ -34,45 +34,35 @@ static void bus_scan() {
}
static void update_state() {
- // TODO: Add calculation(?) to get global state
- // all states idle == idle -> set first address as playingz
- // all states solved == solved
- // any state plater == playing
-
- pb_global_state_t module_state;
- bool playing = false; // default false -> loop through modules to see if one is playing -> set to true
- bool solved = true; // default true -> loop through modules to see if any is not solved -> set to false
+ int idle = 0, playing = 0, solved = 0;
+ // count # of modules in each state
for (size_t i = 0; i < modules_size; i++) {
- module_state = modules[i].state;
- if (module_state != PB_GS_SOLVED)
- solved = false;
-
- if (module_state == PB_GS_PLAYING)
- playing = true;
+ pb_global_state_t state = modules[i].state;
+ if (state == PB_GS_IDLE) idle++;
+ else if (state == PB_GS_PLAYING) playing++;
+ else if (state == PB_GS_SOLVED) solved++;
}
- // set state if no further processing is needed
- if (solved == true) {
+ if (idle == modules_size) { // if all modules are in PB_GS_IDLE
+ pb_hook_mod_state_write(PB_GS_IDLE);
+ } else if (solved == modules_size) { // if all modules are in PB_GS_SOLVED
pb_hook_mod_state_write(PB_GS_SOLVED);
- return;
- } else if (playing == true) {
+ } else {
pb_hook_mod_state_write(PB_GS_PLAYING);
- return;
}
- // IF no module playing, get/set next module THAT IS NOT SOLVED to playing
- // and set mc state to playing
- // pb_i2c_send(addr, buff.msg, buff.size)
+ // if a module is still playing, don't promote a next one to playing module
+ if (playing > 0) return;
for (size_t i = 0; i < modules_size; i++) {
- module_state = modules[i].state;
- if (module_state == PB_GS_IDLE) {
- pb_buf_t buff = pb_send_state_set(PB_GS_PLAYING);
- pb_i2c_send(modules[i].sender, (uint8_t*)buff.data, buff.size);
- pb_hook_mod_state_write(PB_GS_PLAYING);
- return;
- }
+ // find first module that is idle
+ pb_global_state_t module_state = modules[i].state;
+ if (module_state != PB_GS_IDLE) continue;
+
+ pb_buf_t buff = pb_send_state_set(PB_GS_PLAYING);
+ pb_i2c_send(modules[i].sender, (uint8_t*)buff.data, buff.size);
+ pb_buf_free(&buff);
}
}
@@ -119,12 +109,9 @@ void pb_route_cmd_state_res(pb_msg_t * msg) {
pb_cmd_state_t * cmd = msg->cmd;
i2c_addr_t sender = msg->sender;
- // update sender state
- for( size_t i = 0; i < modules_size; i++ ) {
- if (modules[i].sender == sender) {
- modules[i].state = (pb_global_state_t)cmd;
- break;
- }
+ for (size_t i = 0; i < modules_size; i++) {
+ if (modules[i].sender != sender) continue;
+ modules[i].state = cmd->state;
}
}