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#include "consts.h"
#include "effects.h"
#include "animation.h"
#define FX_LEN_ROUNDABOUT 5e3
void fx_roundabout (unsigned long relative_time) {
memset(led_state, 0, sizeof(led_state));
unsigned long tick = relative_time / 300;
unsigned int roundabout_coordinates[12] = {
0x0, 0x1, 0x2, 0x3, 0x7, 0xb,
0xf, 0xe, 0xd, 0xc, 0x8, 0x4
};
for(int trail = 0; trail < 4; trail++) {
unsigned int xy_coords = roundabout_coordinates[(tick + trail) % 12];
for(int z = 0; z < 4; z++) led_state[led_map[xy_coords + z * 0x10]] = 1;
}
return;
}
#define FX_LEN_WIPEXYZ 6e3
void fx_wipexyz (unsigned long relative_time) {
memset(led_state, 0, sizeof(led_state));
unsigned long tick = relative_time / 200;
unsigned int direction = (tick / 6) % 3;
fill_plane(direction, zigzag(4, tick));
return;
}
#define FX_LEN_RAINFALL 7e3
unsigned long last_frame;
void fx_rainfall (unsigned long relative_time) {
unsigned long frame = get_frame(relative_time);
// only update on new frame
if (last_frame != frame) {
for (int i = 0x00; i < 0x30; i++) led_state[led_map[i]] = led_state[led_map[i + 0x10]];
for (int i = 0x30; i < 0x40; i++) led_state[led_map[i]] = random(0xff) < 0x10;
}
last_frame = frame;
return;
}
void ( * slideshow_effects [SLIDESHOW_SIZE] )( unsigned long relative_time ) = {
fx_roundabout,
fx_wipexyz,
fx_rainfall,
};
#ifndef SLIDESHOW_DURATION
unsigned long slideshow_lengths[SLIDESHOW_SIZE] = {
FX_LEN_ROUNDABOUT,
FX_LEN_WIPEXYZ,
FX_LEN_RAINFALL,
};
#endif
/* void test_leds_inorder (unsigned long relative_time)[64]) {
memset(led_state, 0, sizeof(led_state));
unsigned long segment_time = SLIDESHOW_DURATION / 64;
led_state[(relative_time / segment_time) % 64] = 1;
return;
} */
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