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#include "software.h"
unsigned long clamp_time(unsigned long unclamped_time) {
return unclamped_time / frame_time_millis * frame_time_millis;
}
unsigned int zigzag(unsigned int size, int index) {
unsigned int zigzag_size = 2 * size - 2;
unsigned int mod = index % zigzag_size;
return mod < size - 1 ? mod : zigzag_size - mod;
}
void fill_plane(unsigned int direction, unsigned int offset) {
for(int i = 0; i < 16; i++) {
unsigned char axis1_offset = i / 4;
unsigned char axis2_offset = i % 4;
unsigned int axis1_weight = pow((direction + 1) % 3, 4);
unsigned int axis2_weight = pow((direction - 1) % 3, 4);
unsigned int axis3_weight = pow((direction ) % 3, 4);
led_state[
axis1_offset * axis1_weight +
axis2_offset * axis2_weight +
offset * axis3_weight
] = 1;
}
}
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