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Commit message (Collapse)AuthorAge
* separate framebuffer initialization into separate fileLoek Le Blansch2024-06-13
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* clean up uniform codeLoek Le Blansch2024-06-13
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* 2-pass rendering working w/ fixed resolution + upscalingLoek Le Blansch2024-06-13
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* frame buffer feedback workingLoek Le Blansch2024-06-13
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* WIP add framebufferLoek Le Blansch2024-05-26
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* move glUseProgram out of draw looplonkaars2024-05-17
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* clean up uniform init/update code + fix window resizinglonkaars2024-05-17
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* add uniform variable to shaderlonkaars2024-05-16
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* experiment with vertex shaderlonkaars2024-05-16
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* clean up garbage code i wrote 5 minutes agolonkaars2024-05-16
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* fragment shader demo working :tada:lonkaars2024-05-16
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* WIP fragment shader demolonkaars2024-05-16
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* separate draw loop into filelonkaars2024-05-15
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* more hello world (pink window)lonkaars2024-05-15
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* hello worldlonkaars2024-05-04