Commit message (Collapse) | Author | Age | |
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* | clean up uniform code | Loek Le Blansch | 2024-06-13 |
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* | 2-pass rendering working w/ fixed resolution + upscaling | Loek Le Blansch | 2024-06-13 |
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* | frame buffer feedback working | Loek Le Blansch | 2024-06-13 |
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* | WIP add framebuffer | Loek Le Blansch | 2024-05-26 |
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* | move glUseProgram out of draw loop | lonkaars | 2024-05-17 |
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* | clean up uniform init/update code + fix window resizing | lonkaars | 2024-05-17 |
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* | add uniform variable to shader | lonkaars | 2024-05-16 |
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* | experiment with vertex shader | lonkaars | 2024-05-16 |
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* | clean up garbage code i wrote 5 minutes ago | lonkaars | 2024-05-16 |
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* | fragment shader demo working :tada: | lonkaars | 2024-05-16 |
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* | WIP fragment shader demo | lonkaars | 2024-05-16 |
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* | separate draw loop into file | lonkaars | 2024-05-15 |
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* | more hello world (pink window) | lonkaars | 2024-05-15 |
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* | hello world | lonkaars | 2024-05-04 |