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project-arcade
apu
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poc-arbitrary-rom-stm32
ppu
ppu-stm-integration-demo
survival
tilemap-build-system
22-23 b07 proj09: arcade game
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Commit message (
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Author
Age
*
more debugging
ppu-stm-integration-demo
lonkaars
2023-04-17
*
more debugging
lonkaars
2023-04-16
*
WIP more debugging
lonkaars
2023-04-07
*
dma send done and working
lonkaars
2023-04-06
*
full ppu IO in stm code (h/vblank interrupts)
lonkaars
2023-04-04
*
worky but janky integration done
lonkaars
2023-04-03
*
it's working
lonkaars
2023-03-31
*
spi not working on hardware
lonkaars
2023-03-30
*
new spi system
lonkaars
2023-03-30
*
more debugging WIP
lonkaars
2023-03-29
*
WIP testing ppu (fixed BAM 2nat buffer overflow)
lonkaars
2023-03-23
*
debugged the ppu (still WIP, but some output is visible)
lonkaars
2023-03-20
*
untested POC
lonkaars
2023-03-13
*
merge `dev` into `ppu`
lonkaars
2023-03-13
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\
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*
integrated palettes and fixed reading tiles
UnavailableDev
2023-03-12
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*
merge
UnavailableDev
2023-03-11
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\
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*
Update test_file_read.c
UnavailableDev
2023-03-10
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*
removed TODO
UnavailableDev
2023-03-10
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*
Delete tiles.bs
UnavailableDev
2023-03-10
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*
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removed TODO
UnavailableDev
2023-03-10
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/
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*
ppusim read sprites from file and put into vram
UnavailableDev
2023-03-10
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*
merge
UnavailableDev
2023-03-10
*
|
fix display upscaler (output working!)
lonkaars
2023-03-13
*
|
upscaler test with coe initialized rom
lonkaars
2023-03-12
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/
*
mv sdl2 demo to src/ppusim folder
lonkaars
2023-02-24
*
sdl2 demo
lonkaars
2023-02-23
*
add makefile for bin tests
lonkaars
2023-02-03