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Diffstat (limited to 'src/ppusim')
-rw-r--r--src/ppusim/input.c2
-rw-r--r--src/ppusim/sim.c30
-rw-r--r--src/ppusim/sim.h3
3 files changed, 35 insertions, 0 deletions
diff --git a/src/ppusim/input.c b/src/ppusim/input.c
index 08bc382..4bc7018 100644
--- a/src/ppusim/input.c
+++ b/src/ppusim/input.c
@@ -12,4 +12,6 @@ void hh_input_read() {
g_hh_controller_p1.dpad_down = kb[SDL_SCANCODE_S];
g_hh_controller_p1.dpad_left = kb[SDL_SCANCODE_A];
g_hh_controller_p1.dpad_right = kb[SDL_SCANCODE_D];
+ g_hh_controller_p1.button_primary = kb[SDL_SCANCODE_SPACE];
+ g_hh_controller_p1.button_secondary = kb[SDL_SCANCODE_R];
}
diff --git a/src/ppusim/sim.c b/src/ppusim/sim.c
index 449b78d..8b67acc 100644
--- a/src/ppusim/sim.c
+++ b/src/ppusim/sim.c
@@ -1,9 +1,12 @@
#include <SDL2/SDL.h>
#include <stdbool.h>
#include <stdlib.h>
+#include <stdio.h>
#include "main.h"
#include "ppu/ppu.h"
+#include "ppu/consts.h"
+#include "ppu/internals.h"
#include "ppusim/mem.h"
#include "ppusim/sim.h"
#include "ppusim/work.h"
@@ -22,6 +25,33 @@ void hh_ppu_init() {
g_hh_ppusim_vram = malloc(sizeof(hh_ppu_data_t) * 0xffff);
memset(g_hh_ppusim_vram, 0x0000, 0xffff);
+ hh_ppu_load_tilemap();
+}
+
+void hh_ppu_load_tilemap() {
+ //TODO: remove magic file name here
+ char* filename = "static/tiles.bin";
+ FILE* fp = fopen(filename,"rb");
+ if (!fp){
+ fprintf(stderr,"Error: Failed to load tiles.");
+ return;//error
+ }
+ int sprite_size = (HH_PPU_SPRITE_WIDTH * HH_PPU_SPRITE_HEIGHT);
+ fseek(fp, 0, SEEK_END);//goto EOF
+ int _size = ftell(fp)/sprite_size;
+ fseek(fp, 0, 0);//goto start of file
+
+ for (int i = 0; i < _size; i++) {
+ uint8_t data[sprite_size];
+
+ fread(data,sizeof(uint8_t),sprite_size,fp);
+
+ hh_s_ppu_vram_data sprite = hh_ppu_2nat_sprite(data);
+ sprite.offset = i*HH_PPU_VRAM_TMM_SPRITE_SIZE;
+ hh_ppu_vram_write(sprite);
+ free(sprite.data);
+ }
+ fclose(fp);
}
void hh_ppu_deinit() {
diff --git a/src/ppusim/sim.h b/src/ppusim/sim.h
index 73f4b23..4d1d718 100644
--- a/src/ppusim/sim.h
+++ b/src/ppusim/sim.h
@@ -4,3 +4,6 @@
#define HH_PPUSIM_UPSCALE_FACTOR 3
/** @brief max framerate for PPUSIM */
#define HH_PPUSIM_FRAMERATE 60
+
+/** @brief pump tilemap from rom to ppu ram */
+void hh_ppu_load_tilemap(); //ppu sim?