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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-04-06 16:39:12 +0200
committerGitHub <noreply@github.com>2023-04-06 16:39:12 +0200
commit8be7919774250cca23151bf1505cbb48d1dd45ee (patch)
treec9876a5c0f1cfea1eb56a2c046bcb4d5813e2d78 /src
parentd1c00c98ca0f2ca498284e60fa057a610cc5c461 (diff)
parentd8e8e63bac3ef5a203106c09731ed2e55c87688a (diff)
Merge pull request #59 from UnavailableDev/dev
rendering hp + strings
Diffstat (limited to 'src')
-rw-r--r--src/engine/animator.c8
-rw-r--r--src/engine/animator.h5
-rw-r--r--src/engine/level_const.c6
-rw-r--r--src/engine/sprite_controller.h29
-rw-r--r--src/engine/types.h1
-rw-r--r--src/game_loop/gameplay.c3
-rw-r--r--src/game_loop/shop.c7
-rw-r--r--src/game_loop/ui.c47
-rw-r--r--src/game_loop/ui.h19
-rw-r--r--src/makefile3
-rw-r--r--src/static/.gitignore1
-rw-r--r--src/static/dynamic.tsx328
-rw-r--r--src/static/foreground/boss1.hex100
-rw-r--r--src/static/foreground/font.hex286
-rw-r--r--src/static/foreground/hud_heart.hex42
-rw-r--r--src/static/foreground/upgrades.hex90
-rw-r--r--src/static/makefile4
17 files changed, 817 insertions, 162 deletions
diff --git a/src/engine/animator.c b/src/engine/animator.c
index e293eb1..71d0582 100644
--- a/src/engine/animator.c
+++ b/src/engine/animator.c
@@ -39,3 +39,11 @@ void hh_update_sprite(uint16_t *idx, hh_entity* in, vec_cor cam) {
}
}
}
+
+void hh_show_quad(uint16_t *idx, hh_s_rendering* in) {
+ hh_s_ppu_loc_fam_entry temp = in->fam;
+ temp.position_y = CLAMP(in->fam.position_y, -16, HH_PPU_SCREEN_HEIGHT);
+ temp.position_x = CLAMP(in->fam.position_x, -16, HH_PPU_SCREEN_WIDTH);
+ hh_ppu_update_foreground(++*idx, temp);
+ temp.tilemap_index++;
+}
diff --git a/src/engine/animator.h b/src/engine/animator.h
index 2f6e00d..3ace959 100644
--- a/src/engine/animator.h
+++ b/src/engine/animator.h
@@ -10,5 +10,8 @@ void hh_animate_hit(hh_s_rendering*, bool hit);
/** @brief updates current animation frame */
void hh_animate(hh_s_rendering*, uint16_t start, uint16_t end, uint8_t step);
-/** @brief passively updates sprite*/
+/** @brief passively updates sprite */
void hh_update_sprite(uint16_t* idx, hh_entity* in, vec_cor cam);
+
+/** @brief always renders on same screen position */
+void hh_show_quad(uint16_t *idx, hh_s_rendering* in);
diff --git a/src/engine/level_const.c b/src/engine/level_const.c
index 2522814..4cd9a1b 100644
--- a/src/engine/level_const.c
+++ b/src/engine/level_const.c
@@ -4,7 +4,7 @@
hh_g_all_levels hh_init_game_levels(){
hh_g_all_levels levels;
- levels.current_level=1;
+ levels.current_level=0;
levels.shop.size.x=40;
levels.shop.size.y=15;
@@ -18,9 +18,9 @@ hh_g_all_levels hh_init_game_levels(){
levels.level[1].size.y=28;
levels.level[1].hh_level_completed=false;
- FILE *fp = fopen("static/shop_new.bin", "rb");
+ FILE *fp = fopen("../test/bin/level1_test.bin", "rb");
if (fp == NULL) {
- printf("shop_new.bin not found!\n");
+ printf("level1_test.bin not found!\n");
return levels;
}
fseek(fp, 0, SEEK_END);
diff --git a/src/engine/sprite_controller.h b/src/engine/sprite_controller.h
index 3693850..93a2aaf 100644
--- a/src/engine/sprite_controller.h
+++ b/src/engine/sprite_controller.h
@@ -17,11 +17,15 @@
#define HH_PAL_IDX_SKY 0
#define HH_PAL_IDX_BRICK 1
#define HH_PAL_IDX_SLIME 2
+#define HH_PAL_IDX_HUD 2
+#define HH_PAL_IDX_BULLET 3
+#define HH_PAL_IDX_GOZER 3
+#define HH_PAL_IDX_TITLE_SCREEN_ICON 3
#define HH_PAL_IDX_CRATE 4
#define HH_PAL_IDX_SHOP 5
-#define HH_PAL_IDX_TITLE_SCREEN_ICON 3
#define HH_PAL_IDX_FONT 6
#define HH_PAL_IDX_DEV 7
+
const static uint8_t hh_g_sprite_palette[HH_TM_GROUPS] = {
HH_PAL_IDX_SKY,
HH_PAL_IDX_BRICK,
@@ -29,12 +33,15 @@ const static uint8_t hh_g_sprite_palette[HH_TM_GROUPS] = {
HH_PAL_IDX_SHOP,
// HH_PAL_IDX_SHOP,
HH_PAL_IDX_TITLE_SCREEN_ICON,
- HH_PAL_IDX_FONT,
- HH_PAL_IDX_SKY,
- HH_PAL_IDX_DEV,
+ HH_PAL_IDX_TITLE_SCREEN_ICON,
+ HH_PAL_IDX_HUD,
+ HH_PAL_IDX_HUD,
+ HH_PAL_IDX_BULLET,
+ HH_PAL_IDX_GOZER,
HH_PAL_IDX_SLIME,
- HH_PAL_IDX_DEV
- // HH_PAL_IDX_FONT
+ HH_PAL_IDX_SLIME,
+ HH_PAL_IDX_DEV,
+ HH_PAL_IDX_FONT
};
@@ -62,11 +69,11 @@ const static hh_ppu_loc_palette_table_t hh_g_palette = {
{0x1,0x2,0x3},
{0x1,0x3,0x2},
{0x4,0x8,0x3},
- {0x7,0xa,0x4},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0},
- {0x0,0x0,0x0}},
+ {0x7,0xa,0x4},//hp HUD
+ {0xa,0xc,0x5},
+ {0xa,0x3,0x3},
+ {0x0,0x0,0x1},
+ {0xe,0xe,0xe}},
{//player //TODO: use one less color && update player indexed sprites
{0x0,0x0,0x0},
{0x1,0x1,0x1},
diff --git a/src/engine/types.h b/src/engine/types.h
index 8040e46..5fc80fa 100644
--- a/src/engine/types.h
+++ b/src/engine/types.h
@@ -26,7 +26,6 @@ typedef struct {
hh_s_ppu_loc_fam_entry fam; //screen
uint16_t frame0;
uint16_t palette;
- uint16_t ppu_foreground_index;
}hh_s_rendering;
diff --git a/src/game_loop/gameplay.c b/src/game_loop/gameplay.c
index 384ce40..3d750f4 100644
--- a/src/game_loop/gameplay.c
+++ b/src/game_loop/gameplay.c
@@ -1,6 +1,7 @@
#include "gameplay.h"
#include "engine/entity.h"
#include "static/tilemap.h"
+#include "game_loop/ui.h"
// player struct
@@ -135,4 +136,6 @@ void hh_render_all_entities(hh_entity* player, hh_entity* bullets, hh_entity* en
for (int i = 0; i < enemy_size; i++) {
hh_update_sprite(&index,&enemies[i],cam_pos);
}
+
+ hh_ui_show_hp(&index, player, 7, cam_pos);
}
diff --git a/src/game_loop/shop.c b/src/game_loop/shop.c
index da27524..60fc70b 100644
--- a/src/game_loop/shop.c
+++ b/src/game_loop/shop.c
@@ -2,6 +2,8 @@
#include "engine/maths.h"
#include "ppu/ppu.h"
+#include "game_loop/ui.h"
+
void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop){
static hh_e_shop_states hh_e_shop = hh_e_shop_show;
static hh_e_upgrades upgrades[HH_SHOP_UPG_DISPLAY] = {0};
@@ -19,6 +21,9 @@ void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop){
hh_shop_init(&upgrades);
selected = HH_SHOP_UPG_DISPLAY/2;
hh_shop_display(selected, &upgrades);
+ int idx = 16;
+ hh_ui_show_char(&idx,"aBYz09",(vec2){32,32});
+
hh_e_shop = hh_e_shop_main;
break;
case hh_e_shop_main:
@@ -65,7 +70,7 @@ void hh_shop_display(uint8_t selected, hh_e_upgrades* upgrades) {
space = 24+8;
for (int i = 0; i < HH_SHOP_UPG_DISPLAY; i++) {
- hh_ppu_update_foreground(i+16,
+ hh_ppu_update_foreground(i,
(hh_s_ppu_loc_fam_entry){
.horizontal_flip = false, .vertical_flip = false,
.position_x = i*space+start.x, .position_y = start.y + (i==selected?-up:0),
diff --git a/src/game_loop/ui.c b/src/game_loop/ui.c
new file mode 100644
index 0000000..3354d43
--- /dev/null
+++ b/src/game_loop/ui.c
@@ -0,0 +1,47 @@
+#include "game_loop/ui.h"
+
+void hh_ui_show_hp(int* idx, hh_entity* player, uint8_t max_hp, vec_cor cam_pos) {
+ for (int i = 0; i < max_hp; i++) {
+ int tilemap_idx = HH_TM_HUD_HEART_OFFSET + (player->hp > i?0:1),
+ palette_idx = HH_PAL_IDX_HUD;
+ hh_show_quad(idx, &(hh_s_rendering){
+ .frame0 = tilemap_idx,
+ .palette = palette_idx,
+ .fam = (hh_s_ppu_loc_fam_entry){
+ .horizontal_flip = false, .vertical_flip = false,
+ .palette_index = palette_idx,
+ .tilemap_index = tilemap_idx,
+ .position_x = 8 + i*15, .position_y = 8
+ }
+ });
+ }
+}
+
+void hh_ui_show_char(int* idx, char* str, vec2 pos) {
+ int i = 0;
+ int tilemap_idx,
+ palette_idx = 6;
+ while (str[i] != '\0') {
+ if(str[i] >= 'A' && str[i] <= 'Z'){
+ tilemap_idx = HH_TM_FONT_OFFSET + str[i]-'A'+10;
+ } else if (str[i] >= 'a' && str[i] <= 'z') {
+ tilemap_idx = HH_TM_FONT_OFFSET + str[i]-'a'+10;
+ } else if (str[i] >= '0' && str[i] <= '9'){
+ tilemap_idx = HH_TM_FONT_OFFSET + str[i]-48;
+ } else {
+ return;
+ }
+ hh_show_quad(idx, &(hh_s_rendering){
+ .frame0 = tilemap_idx,
+ .palette = palette_idx,
+ .fam = (hh_s_ppu_loc_fam_entry){
+ .horizontal_flip = false, .vertical_flip = false,
+ .palette_index = palette_idx,
+ .tilemap_index = tilemap_idx,
+ .position_x = 8 + i*15, .position_y = 8
+ }
+ });
+ i++;
+ }
+
+}
diff --git a/src/game_loop/ui.h b/src/game_loop/ui.h
new file mode 100644
index 0000000..7a8ffbd
--- /dev/null
+++ b/src/game_loop/ui.h
@@ -0,0 +1,19 @@
+#pragma once
+
+#include "static/tilemap.h"
+#include "engine/player_controller.h"
+
+#include "ppu/types.h"
+
+#include "engine/types.h"
+#include "engine/entity.h"
+#include "engine/animator.h"
+#include "engine/player_controller.h"
+
+
+// extern hh_g_max_hp;
+
+void hh_ui_show_hp(int* idx, hh_entity* player, uint8_t max_hp, vec_cor cam_pos);
+
+void hh_ui_show_char(int* idx, char* str, vec2 pos);
+
diff --git a/src/makefile b/src/makefile
index ada73b1..0f5f917 100644
--- a/src/makefile
+++ b/src/makefile
@@ -47,7 +47,8 @@ LOCAL_SRCS += main.c \
game_loop/shop.c \
game_loop/gameplay.c \
game_loop/game_over.c \
- game_loop/starting_screen.c
+ game_loop/starting_screen.c \
+ game_loop/ui.c
CFLAGS += $(SHARED_FLAGS)
LFLAGS += $(SHARED_FLAGS)
diff --git a/src/static/.gitignore b/src/static/.gitignore
index 746c28c..e960c6e 100644
--- a/src/static/.gitignore
+++ b/src/static/.gitignore
@@ -4,7 +4,6 @@ manifest.txt
tilemap.h
tiled/*
tiled.mk
-*.tsx
*.csv
*.out
*.tiled-session
diff --git a/src/static/dynamic.tsx b/src/static/dynamic.tsx
new file mode 100644
index 0000000..742083f
--- /dev/null
+++ b/src/static/dynamic.tsx
@@ -0,0 +1,328 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<tileset version="1.10" tiledversion="1.10.1" name="dynamic" tilewidth="16" tileheight="16" tilecount="108" columns="0">
+ <grid orientation="orthogonal" width="1" height="1"/>
+ <tile id="0">
+ <image width="16" height="16" source="tiled/font_34.png"/>
+ </tile>
+ <tile id="1">
+ <image width="16" height="16" source="tiled/font_33.png"/>
+ </tile>
+ <tile id="2">
+ <image width="16" height="16" source="tiled/font_32.png"/>
+ </tile>
+ <tile id="3">
+ <image width="16" height="16" source="tiled/font_31.png"/>
+ </tile>
+ <tile id="4">
+ <image width="16" height="16" source="tiled/font_30.png"/>
+ </tile>
+ <tile id="5">
+ <image width="16" height="16" source="tiled/font_29.png"/>
+ </tile>
+ <tile id="6">
+ <image width="16" height="16" source="tiled/font_28.png"/>
+ </tile>
+ <tile id="7">
+ <image width="16" height="16" source="tiled/font_27.png"/>
+ </tile>
+ <tile id="8">
+ <image width="16" height="16" source="tiled/font_26.png"/>
+ </tile>
+ <tile id="9">
+ <image width="16" height="16" source="tiled/font_25.png"/>
+ </tile>
+ <tile id="10">
+ <image width="16" height="16" source="tiled/font_24.png"/>
+ </tile>
+ <tile id="11">
+ <image width="16" height="16" source="tiled/font_23.png"/>
+ </tile>
+ <tile id="12">
+ <image width="16" height="16" source="tiled/font_22.png"/>
+ </tile>
+ <tile id="13">
+ <image width="16" height="16" source="tiled/font_21.png"/>
+ </tile>
+ <tile id="14">
+ <image width="16" height="16" source="tiled/font_20.png"/>
+ </tile>
+ <tile id="15">
+ <image width="16" height="16" source="tiled/font_19.png"/>
+ </tile>
+ <tile id="16">
+ <image width="16" height="16" source="tiled/font_18.png"/>
+ </tile>
+ <tile id="17">
+ <image width="16" height="16" source="tiled/font_17.png"/>
+ </tile>
+ <tile id="18">
+ <image width="16" height="16" source="tiled/font_16.png"/>
+ </tile>
+ <tile id="19">
+ <image width="16" height="16" source="tiled/font_15.png"/>
+ </tile>
+ <tile id="20">
+ <image width="16" height="16" source="tiled/font_14.png"/>
+ </tile>
+ <tile id="21">
+ <image width="16" height="16" source="tiled/font_13.png"/>
+ </tile>
+ <tile id="22">
+ <image width="16" height="16" source="tiled/font_12.png"/>
+ </tile>
+ <tile id="23">
+ <image width="16" height="16" source="tiled/font_11.png"/>
+ </tile>
+ <tile id="24">
+ <image width="16" height="16" source="tiled/font_10.png"/>
+ </tile>
+ <tile id="25">
+ <image width="16" height="16" source="tiled/font_09.png"/>
+ </tile>
+ <tile id="26">
+ <image width="16" height="16" source="tiled/font_08.png"/>
+ </tile>
+ <tile id="27">
+ <image width="16" height="16" source="tiled/font_07.png"/>
+ </tile>
+ <tile id="28">
+ <image width="16" height="16" source="tiled/font_06.png"/>
+ </tile>
+ <tile id="29">
+ <image width="16" height="16" source="tiled/font_05.png"/>
+ </tile>
+ <tile id="30">
+ <image width="16" height="16" source="tiled/font_04.png"/>
+ </tile>
+ <tile id="31">
+ <image width="16" height="16" source="tiled/font_03.png"/>
+ </tile>
+ <tile id="32">
+ <image width="16" height="16" source="tiled/font_02.png"/>
+ </tile>
+ <tile id="33">
+ <image width="16" height="16" source="tiled/font_01.png"/>
+ </tile>
+ <tile id="34">
+ <image width="16" height="16" source="tiled/font_00.png"/>
+ </tile>
+ <tile id="35">
+ <image width="16" height="16" source="tiled/slime_03.png"/>
+ </tile>
+ <tile id="36">
+ <image width="16" height="16" source="tiled/slime_02.png"/>
+ </tile>
+ <tile id="37">
+ <image width="16" height="16" source="tiled/slime_01.png"/>
+ </tile>
+ <tile id="38">
+ <image width="16" height="16" source="tiled/slime_00.png"/>
+ </tile>
+ <tile id="39">
+ <image width="16" height="16" source="tiled/gozer_01.png"/>
+ </tile>
+ <tile id="40">
+ <image width="16" height="16" source="tiled/gozer_00.png"/>
+ </tile>
+ <tile id="41">
+ <image width="16" height="16" source="tiled/bullet_02.png"/>
+ </tile>
+ <tile id="42">
+ <image width="16" height="16" source="tiled/bullet_01.png"/>
+ </tile>
+ <tile id="43">
+ <image width="16" height="16" source="tiled/bullet_00.png"/>
+ </tile>
+ <tile id="44">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_13.png"/>
+ </tile>
+ <tile id="45">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_12.png"/>
+ </tile>
+ <tile id="46">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_11.png"/>
+ </tile>
+ <tile id="47">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_10.png"/>
+ </tile>
+ <tile id="48">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_09.png"/>
+ </tile>
+ <tile id="49">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_08.png"/>
+ </tile>
+ <tile id="50">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_07.png"/>
+ </tile>
+ <tile id="51">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_06.png"/>
+ </tile>
+ <tile id="52">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_05.png"/>
+ </tile>
+ <tile id="53">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_04.png"/>
+ </tile>
+ <tile id="54">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_03.png"/>
+ </tile>
+ <tile id="55">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_02.png"/>
+ </tile>
+ <tile id="56">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_01.png"/>
+ </tile>
+ <tile id="57">
+ <image width="16" height="16" source="tiled/title_screen_letteres_large_00.png"/>
+ </tile>
+ <tile id="58">
+ <image width="16" height="16" source="tiled/title_screen_icon_05.png"/>
+ </tile>
+ <tile id="59">
+ <image width="16" height="16" source="tiled/title_screen_icon_04.png"/>
+ </tile>
+ <tile id="60">
+ <image width="16" height="16" source="tiled/title_screen_icon_03.png"/>
+ </tile>
+ <tile id="61">
+ <image width="16" height="16" source="tiled/title_screen_icon_02.png"/>
+ </tile>
+ <tile id="62">
+ <image width="16" height="16" source="tiled/title_screen_icon_01.png"/>
+ </tile>
+ <tile id="63">
+ <image width="16" height="16" source="tiled/title_screen_icon_00.png"/>
+ </tile>
+ <tile id="64">
+ <image width="16" height="16" source="tiled/shop_stall_11.png"/>
+ </tile>
+ <tile id="65">
+ <image width="16" height="16" source="tiled/shop_stall_10.png"/>
+ </tile>
+ <tile id="66">
+ <image width="16" height="16" source="tiled/shop_stall_09.png"/>
+ </tile>
+ <tile id="67">
+ <image width="16" height="16" source="tiled/shop_stall_08.png"/>
+ </tile>
+ <tile id="68">
+ <image width="16" height="16" source="tiled/shop_stall_07.png"/>
+ </tile>
+ <tile id="69">
+ <image width="16" height="16" source="tiled/shop_stall_06.png"/>
+ </tile>
+ <tile id="70">
+ <image width="16" height="16" source="tiled/shop_stall_05.png"/>
+ </tile>
+ <tile id="71">
+ <image width="16" height="16" source="tiled/shop_stall_04.png"/>
+ </tile>
+ <tile id="72">
+ <image width="16" height="16" source="tiled/shop_stall_03.png"/>
+ </tile>
+ <tile id="73">
+ <image width="16" height="16" source="tiled/shop_stall_02.png"/>
+ </tile>
+ <tile id="74">
+ <image width="16" height="16" source="tiled/shop_stall_01.png"/>
+ </tile>
+ <tile id="75">
+ <image width="16" height="16" source="tiled/shop_stall_00.png"/>
+ </tile>
+ <tile id="76">
+ <image width="16" height="16" source="tiled/crates_01.png"/>
+ </tile>
+ <tile id="77">
+ <image width="16" height="16" source="tiled/crates_00.png"/>
+ </tile>
+ <tile id="78">
+ <image width="16" height="16" source="tiled/bricks_27.png"/>
+ </tile>
+ <tile id="79">
+ <image width="16" height="16" source="tiled/bricks_26.png"/>
+ </tile>
+ <tile id="80">
+ <image width="16" height="16" source="tiled/bricks_25.png"/>
+ </tile>
+ <tile id="81">
+ <image width="16" height="16" source="tiled/bricks_24.png"/>
+ </tile>
+ <tile id="82">
+ <image width="16" height="16" source="tiled/bricks_23.png"/>
+ </tile>
+ <tile id="83">
+ <image width="16" height="16" source="tiled/bricks_22.png"/>
+ </tile>
+ <tile id="84">
+ <image width="16" height="16" source="tiled/bricks_21.png"/>
+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ </tile>
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+ <image width="16" height="16" source="tiled/bricks_07.png"/>
+ </tile>
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+ <image width="16" height="16" source="tiled/bricks_06.png"/>
+ </tile>
+ <tile id="100">
+ <image width="16" height="16" source="tiled/bricks_05.png"/>
+ </tile>
+ <tile id="101">
+ <image width="16" height="16" source="tiled/bricks_04.png"/>
+ </tile>
+ <tile id="102">
+ <image width="16" height="16" source="tiled/bricks_03.png"/>
+ </tile>
+ <tile id="103">
+ <image width="16" height="16" source="tiled/bricks_02.png"/>
+ </tile>
+ <tile id="104">
+ <image width="16" height="16" source="tiled/bricks_01.png"/>
+ </tile>
+ <tile id="105">
+ <image width="16" height="16" source="tiled/bricks_00.png"/>
+ </tile>
+ <tile id="106">
+ <image width="16" height="16" source="tiled/air_00.png"/>
+ </tile>
+ <tile id="107">
+ <image width="16" height="16" source="tiled/font_35.png"/>
+ </tile>
+</tileset>
diff --git a/src/static/foreground/boss1.hex b/src/static/foreground/boss1.hex
new file mode 100644
index 0000000..cb430e3
--- /dev/null
+++ b/src/static/foreground/boss1.hex
@@ -0,0 +1,100 @@
+;indices: 2
+;17 20 38
+;09 0a 14
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diff --git a/src/static/foreground/font.hex b/src/static/foreground/font.hex
index 890554b..4f27ecf 100644
--- a/src/static/foreground/font.hex
+++ b/src/static/foreground/font.hex
@@ -3,165 +3,165 @@
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000a00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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diff --git a/src/static/foreground/hud_heart.hex b/src/static/foreground/hud_heart.hex
new file mode 100644
index 0000000..26cc730
--- /dev/null
+++ b/src/static/foreground/hud_heart.hex
@@ -0,0 +1,42 @@
+;indices: 8
+;19 33 2d
+;00 00 00
+;00 00 00
+;00 00 00
+;00 00 00
+;a5 30 30
+;09 0a 14
+;eb ed e9
+
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+0001e0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+0001f0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 \ No newline at end of file
diff --git a/src/static/foreground/upgrades.hex b/src/static/foreground/upgrades.hex
new file mode 100644
index 0000000..261d40d
--- /dev/null
+++ b/src/static/foreground/upgrades.hex
@@ -0,0 +1,90 @@
+;indices: 8
+;19 33 2d
+;00 00 00
+;00 00 00
+;00 00 00
+;a0 c0 50
+;a5 30 30
+;09 0a 14
+;eb ed e9
+
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+0004f0: 00 00 07 07 07 07 07 07 07 07 07 07 07 06 00 00 \ No newline at end of file
diff --git a/src/static/makefile b/src/static/makefile
index ba9b304..4959f2f 100644
--- a/src/static/makefile
+++ b/src/static/makefile
@@ -10,9 +10,13 @@ INPUT += background/air.hex \
background/shop_stall.hex \
background/title_screen_icon.hex \
foreground/title_screen_letteres_large.hex\
+ foreground/hud_heart.hex \
+ foreground/upgrades.hex \
foreground/bullet.hex \
foreground/gozer.hex \
foreground/slime.hex \
+ foreground/slime_jumpable.hex \
+ foreground/boss1.hex \
foreground/font.hex
# world.hex
USER_META += world.h