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authorUnavailableDev <69792062+UnavailableDev@users.noreply.github.com>2023-03-08 14:59:32 +0100
committerGitHub <noreply@github.com>2023-03-08 14:59:32 +0100
commitc63bbb2483eef7d07079f950096463abc01ce16f (patch)
tree54cc614434a0318a1b27f98f1677ca44e41aa26b /src/stm32/TODO/hh_combat.h
parentcf1effe02d99d74db684ff324a46fa32cf186417 (diff)
parent0057e4578284a525724273e167bc527e36302706 (diff)
Merge pull request #22 from UnavailableDev/engine
Engine
Diffstat (limited to 'src/stm32/TODO/hh_combat.h')
-rw-r--r--src/stm32/TODO/hh_combat.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/stm32/TODO/hh_combat.h b/src/stm32/TODO/hh_combat.h
new file mode 100644
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+++ b/src/stm32/TODO/hh_combat.h
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+#include "hh_entity.h"
+
+
+// attacktypes:
+
+/// @brief basic attack
+/// @param dmg damage number
+/// @param target entity under attack (damage changes this hp value)
+void hh_attack_basic( int8_t dmg, hh_entity* target );