diff options
author | lonkaars <loek@pipeframe.xyz> | 2023-03-10 13:12:02 +0100 |
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committer | lonkaars <loek@pipeframe.xyz> | 2023-03-10 13:12:02 +0100 |
commit | bf8c5fdb43ae2446a502227a95f17167c3dcda33 (patch) | |
tree | 3b2611951db5d8cc033f8a97ef0aa27a38936ed4 /src/input.h | |
parent | c6563a099ce05d9291a0c27fdbab3ffd9efddc48 (diff) |
add input emulation to test collision
Diffstat (limited to 'src/input.h')
-rw-r--r-- | src/input.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/input.h b/src/input.h new file mode 100644 index 0000000..adacba2 --- /dev/null +++ b/src/input.h @@ -0,0 +1,22 @@ +#pragma once + +#include <stdbool.h> + +/** @brief game controller state */ +typedef struct { + bool dpad_up; + bool dpad_down; + bool dpad_left; + bool dpad_right; + bool button_primary; + bool button_secondary; +} hh_s_gamepad; + +/** @brief player 1's controller */ +extern hh_s_gamepad g_hh_controller_p1; +/** @brief player 2's controller */ +extern hh_s_gamepad g_hh_controller_p2; + +/** @brief update g_hh_controller_p1 and 2 by reading buttons */ +void hh_input_read(); + |