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authorUnavailableDev <ggwildplay@gmail.com>2023-04-06 16:40:34 +0200
committerUnavailableDev <ggwildplay@gmail.com>2023-04-06 16:40:34 +0200
commitd8e8e63bac3ef5a203106c09731ed2e55c87688a (patch)
treec9876a5c0f1cfea1eb56a2c046bcb4d5813e2d78 /src/game_loop/ui.h
parent93e9426d5642dfab7a13d5a34873b296de1d9642 (diff)
rendering hp + strings
Diffstat (limited to 'src/game_loop/ui.h')
-rw-r--r--src/game_loop/ui.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/game_loop/ui.h b/src/game_loop/ui.h
new file mode 100644
index 0000000..7a8ffbd
--- /dev/null
+++ b/src/game_loop/ui.h
@@ -0,0 +1,19 @@
+#pragma once
+
+#include "static/tilemap.h"
+#include "engine/player_controller.h"
+
+#include "ppu/types.h"
+
+#include "engine/types.h"
+#include "engine/entity.h"
+#include "engine/animator.h"
+#include "engine/player_controller.h"
+
+
+// extern hh_g_max_hp;
+
+void hh_ui_show_hp(int* idx, hh_entity* player, uint8_t max_hp, vec_cor cam_pos);
+
+void hh_ui_show_char(int* idx, char* str, vec2 pos);
+