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| author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-04-03 09:52:17 +0200 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-03 09:52:17 +0200 | 
| commit | cc23564547b736125fe7e7869de277ea4d4455ab (patch) | |
| tree | c74b48322acb426a205d5cc9a31351c902dfbb65 /src/game_loop/starting_screen.h | |
| parent | 7f51cd925883bbf958baa289d4d19231667c9eba (diff) | |
| parent | e987d23d915942ec4a3910b9cc2729f1b21361a9 (diff) | |
Merge pull request #48 from heavydemon21/dev
gameloop/bullet/levels
Diffstat (limited to 'src/game_loop/starting_screen.h')
| -rw-r--r-- | src/game_loop/starting_screen.h | 14 | 
1 files changed, 14 insertions, 0 deletions
| diff --git a/src/game_loop/starting_screen.h b/src/game_loop/starting_screen.h new file mode 100644 index 0000000..4228f38 --- /dev/null +++ b/src/game_loop/starting_screen.h @@ -0,0 +1,14 @@ +#pragma once + +#include <stdint.h> +#include <stdbool.h> + +typedef enum { +	hh_e_state_show, +	hh_e_state_input, +	hh_e_state_end +} hh_e_screen_states; + + +bool hh_show_starting_screen(); + |