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authorUnavailableDev <ggwildplay@gmail.com>2023-04-06 21:36:24 +0200
committerUnavailableDev <ggwildplay@gmail.com>2023-04-06 21:36:24 +0200
commite88c48ae60dd48542e44b0cc244b191c91782681 (patch)
tree344243247b21a93311a9cc2173fbddb2d126c040 /src/game_loop/shop.c
parent03748610041bcc8ec7a7743e9a5fb35c06731fa0 (diff)
random shop items + animations
Diffstat (limited to 'src/game_loop/shop.c')
-rw-r--r--src/game_loop/shop.c31
1 files changed, 15 insertions, 16 deletions
diff --git a/src/game_loop/shop.c b/src/game_loop/shop.c
index ab2a1a0..c8dcfe5 100644
--- a/src/game_loop/shop.c
+++ b/src/game_loop/shop.c
@@ -4,7 +4,7 @@
#include "game_loop/ui.h"
-void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop, int current_level){
+hh_e_upgrades hh_shop(hh_e_game_state* hh_game_state, hh_g_all_levels* levels, int rng_seed){
static hh_e_shop_states hh_e_shop = hh_e_shop_show;
static hh_e_upgrades upgrades[HH_SHOP_UPG_DISPLAY] = {0};
static uint8_t selected = 0;
@@ -17,14 +17,14 @@ void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop, int cu
// hh_clear_sprite();
// TODO: make function to show shop
//hh_setup_shop();
- hh_setup_screen(*level_shop);
- hh_shop_init(&upgrades);
+ hh_setup_screen(levels->shop);
+ hh_shop_upg_init(&upgrades, rng_seed);
selected = HH_SHOP_UPG_DISPLAY/2;
hh_shop_display(selected, &upgrades);
int idx = 16;
// hh_ui_show_char(&idx,"abyz09",(vec2){32,32});
char* c[3];
- itoa(c,current_level);
+ itoa(c,levels->current_level);
hh_ui_show_char(&idx,c,(vec2){304-16-8,0});
hh_e_shop = hh_e_shop_main;
@@ -42,6 +42,7 @@ void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop, int cu
if(g_hh_controller_p1.button_primary){
//apply selected upgrade
// hh_e_shop = hh_e_shop_end;
+ return upgrades[selected];
}
if(g_hh_controller_p1.button_secondary){//Quick exit
hh_e_shop = hh_e_shop_end;
@@ -55,15 +56,21 @@ void hh_shop(hh_e_game_state* hh_game_state, hh_level_entity* level_shop, int cu
hh_e_shop = hh_e_shop_show;
break;
}
+ return hh_e_NULL;
}
uint8_t hh_shop_translate_upgrades(hh_e_upgrades upg) {
- return upg+10;
+ return HH_TM_UPGRADES_OFFSET+upg;
}
-void hh_shop_init(hh_e_upgrades* in) {
+void hh_shop_upg_init(hh_e_upgrades* in, int seed) {
+ srand(seed);
for (int i = 0; i < HH_SHOP_UPG_DISPLAY; i++) {
- in[i] = i%HH_SHOP_UPG_COUNT;
+ hh_e_upgrades rng = rand()%(HH_SHOP_UPG_COUNT);
+ while (rng == in[i-1]){
+ rng = rand()%(HH_SHOP_UPG_COUNT);
+ }
+ in[i] = rng;
}
}
@@ -77,18 +84,10 @@ void hh_shop_display(uint8_t selected, hh_e_upgrades* upgrades) {
(hh_s_ppu_loc_fam_entry){
.horizontal_flip = false, .vertical_flip = false,
.position_x = i*space+start.x, .position_y = start.y + (i==selected?-up:0),
- .palette_index = 7,
+ .palette_index = HH_PAL_IDX_UPGRADE,
.tilemap_index = hh_shop_translate_upgrades(upgrades[i])
});
}
}
-void hh_shift_selected(uint8_t *pos, bool dir, uint8_t min, uint8_t max) {
- if (dir) {
- *pos = MIN(*pos+1,max);
- } else {
- *pos = MAX(*pos-1,min);
- }
- // printf("b: %d sel: %d\n",dir, *pos);
-}