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authorNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-04-02 20:48:06 +0200
committerNielsCoding <48092678+heavydemon21@users.noreply.github.com>2023-04-02 20:48:06 +0200
commite987d23d915942ec4a3910b9cc2729f1b21361a9 (patch)
treec74b48322acb426a205d5cc9a31351c902dfbb65 /src/game_loop/game_over.h
parent552dcc17db2b98287ba1b480c2e70759cd94d81f (diff)
snake case/background
Diffstat (limited to 'src/game_loop/game_over.h')
-rw-r--r--src/game_loop/game_over.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/game_loop/game_over.h b/src/game_loop/game_over.h
new file mode 100644
index 0000000..80db667
--- /dev/null
+++ b/src/game_loop/game_over.h
@@ -0,0 +1,18 @@
+#pragma once
+
+#include "input.h"
+#include "engine/draw_screen.h"
+#include "engine/level_const.h"
+
+
+#include <stdint.h>
+#include <stdbool.h>
+
+typedef enum {
+ hh_e_game_over_show,
+ hh_e_game_over_input,
+ hh_e_game_over_end,
+} hh_e_game_over;
+
+
+void hh_game_over(hh_e_game_state*);