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author | Flenk008 <frenk_0_0@hotmail.com> | 2023-03-13 18:03:21 +0100 |
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committer | Flenk008 <frenk_0_0@hotmail.com> | 2023-03-13 18:03:21 +0100 |
commit | 91c9d1c9fc13cf163c6262437de16c992dadaa5b (patch) | |
tree | f285c0e9e564a09109910b0850ae513f503e126d /src/entity.h | |
parent | a9ad8e0a8ac5346108f1e2c1a0bf9360fadc20da (diff) |
Revert "Background collision"
This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc.
Diffstat (limited to 'src/entity.h')
-rw-r--r-- | src/entity.h | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/entity.h b/src/entity.h index 3684252..181182b 100644 --- a/src/entity.h +++ b/src/entity.h @@ -8,20 +8,7 @@ typedef struct { uint16_t pos_y; uint8_t radius; uint8_t rotation; //45 degrees steps 0 == right 2 == down 4 == left 6 == up - int8_t direction_x; //direction where its looking at in case no input; - int8_t accelY; - int16_t speed; // default L/R MODifier - int16_t air_speed; // air L/R MODifier + uint8_t direction_x; //direction where its looking at in case no input; + int8_t speed; //10 default L/R MODifier bool in_air; } hh_s_entity_player; - -typedef struct { - uint16_t pos_x; - uint16_t pos_y; - uint8_t radius; - uint8_t direction_x; //direction where its walking towards; - int8_t accelY; - int16_t speed; // default L/R MODifier - int16_t air_speed; - bool in_air; -} hh_s_entity_enemy; |