From 91c9d1c9fc13cf163c6262437de16c992dadaa5b Mon Sep 17 00:00:00 2001 From: Flenk008 Date: Mon, 13 Mar 2023 18:03:21 +0100 Subject: Revert "Background collision" This reverts commit e47f7fa198229b8598b8ab03ef8b2483f7c685bc. --- src/entity.h | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) (limited to 'src/entity.h') diff --git a/src/entity.h b/src/entity.h index 3684252..181182b 100644 --- a/src/entity.h +++ b/src/entity.h @@ -8,20 +8,7 @@ typedef struct { uint16_t pos_y; uint8_t radius; uint8_t rotation; //45 degrees steps 0 == right 2 == down 4 == left 6 == up - int8_t direction_x; //direction where its looking at in case no input; - int8_t accelY; - int16_t speed; // default L/R MODifier - int16_t air_speed; // air L/R MODifier + uint8_t direction_x; //direction where its looking at in case no input; + int8_t speed; //10 default L/R MODifier bool in_air; } hh_s_entity_player; - -typedef struct { - uint16_t pos_x; - uint16_t pos_y; - uint8_t radius; - uint8_t direction_x; //direction where its walking towards; - int8_t accelY; - int16_t speed; // default L/R MODifier - int16_t air_speed; - bool in_air; -} hh_s_entity_enemy; -- cgit v1.2.3