diff options
author | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-03 21:30:43 +0200 |
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committer | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-04-03 21:30:43 +0200 |
commit | f6c1eb582ac44b92c86816352bd56da5a6f4f1b5 (patch) | |
tree | 8925f2c90b30dfe7abaa8b35a5cdf750520e1f8f /src/engine/entity.h | |
parent | f47d082d2fb2d5e5b5a4d3e685d8d093699938d7 (diff) |
multiple bullets and bg collisions.
Diffstat (limited to 'src/engine/entity.h')
-rw-r--r-- | src/engine/entity.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/engine/entity.h b/src/engine/entity.h index b681bd8..9a1d51e 100644 --- a/src/engine/entity.h +++ b/src/engine/entity.h @@ -46,5 +46,8 @@ bool hh_distance_circles(vec2 object_1, vec2 object_2, int radius_1, int radius_ // TODO: comments on functions below void hh_jump_entity(hh_entity* ); void hh_gravity_entity(hh_entity* ); + void hh_hit_entity(hh_entity* object_1, int8_t* hit_timer, int8_t* direction); + +bool hh_background_collision_bulllet (hh_entity temp_old_entity); |