From f6c1eb582ac44b92c86816352bd56da5a6f4f1b5 Mon Sep 17 00:00:00 2001 From: NielsCoding <48092678+heavydemon21@users.noreply.github.com> Date: Mon, 3 Apr 2023 21:30:43 +0200 Subject: multiple bullets and bg collisions. --- src/engine/entity.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/engine/entity.h') diff --git a/src/engine/entity.h b/src/engine/entity.h index b681bd8..9a1d51e 100644 --- a/src/engine/entity.h +++ b/src/engine/entity.h @@ -46,5 +46,8 @@ bool hh_distance_circles(vec2 object_1, vec2 object_2, int radius_1, int radius_ // TODO: comments on functions below void hh_jump_entity(hh_entity* ); void hh_gravity_entity(hh_entity* ); + void hh_hit_entity(hh_entity* object_1, int8_t* hit_timer, int8_t* direction); + +bool hh_background_collision_bulllet (hh_entity temp_old_entity); -- cgit v1.2.3