diff options
author | UnavailableDev <69792062+UnavailableDev@users.noreply.github.com> | 2023-03-13 17:10:26 +0100 |
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committer | GitHub <noreply@github.com> | 2023-03-13 17:10:26 +0100 |
commit | 5a747929ed2099755fb03c930ea68c77fda805b3 (patch) | |
tree | c32d981fb030e05754671f359f1a76eb3d0ded32 /src/engine/entity.c | |
parent | 3c6648e99101e20873c952b3796b0f9e765378fc (diff) | |
parent | 2aa4abf6a3c268f7729f91b08115aac8f2e5bdae (diff) |
Merge pull request #28 from UnavailableDev/game-engine
Game engine
Diffstat (limited to 'src/engine/entity.c')
-rw-r--r-- | src/engine/entity.c | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/engine/entity.c b/src/engine/entity.c new file mode 100644 index 0000000..153e7e1 --- /dev/null +++ b/src/engine/entity.c @@ -0,0 +1,46 @@ +#include <stdbool.h> + +#include "engine/entity.h" +#include "engine/maths.h" + +/* + PLAYER: (pos on X) + ,___, + | | + | X | + |___| + +*/ + +bool hh_collision(vec_cor pos1, vec2 pos2){ + if (pos2.x == CLAMP(pos2.x, pos1.x, pos1.x+16)){// hit x + return true; + } + + if (pos2.y == CLAMP(pos2.y, pos1.y, pos1.y+16)){// hit y + return true; + } + return false; +} + +void hh_solve_collision(vec2 pos_environment, hh_entity* entity){ + if (!hh_collision(pos_environment,entity->pos)) + return; + + printf("BONK!/n"); + // if (entity->vel.y > 0){ + // entity->pos.y = MAX(entity->pos.y,pos_environment.y); + // entity->vel.y = 0; + // } else { + // entity->pos.y = MIN(entity->pos.y,pos_environment.y); + // entity->vel.y = 0; + // } + // if (entity->vel.x <= 0){ + // entity->pos.x = MIN(entity->pos.x,pos_environment.x-16); + // entity->vel.x = 0; + // } else { + // entity->pos.x = MAX(entity->pos.x,pos_environment.x+16); + // entity->vel.x = 0; + // } +} + |