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authorUnavailableDev <ggwildplay@gmail.com>2023-03-15 20:44:06 +0100
committerUnavailableDev <ggwildplay@gmail.com>2023-03-15 20:44:06 +0100
commit623bcb03aead264b412bcba9fed75df22e115fab (patch)
treef71e0eaa78d17f997c275f7ca5b457f11752dc01 /src/engine/draw_screen.h
parent0c3292879774e33dfb3e8c7d787b236876508467 (diff)
added title screen
Diffstat (limited to 'src/engine/draw_screen.h')
-rw-r--r--src/engine/draw_screen.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/engine/draw_screen.h b/src/engine/draw_screen.h
index b181108..95765e5 100644
--- a/src/engine/draw_screen.h
+++ b/src/engine/draw_screen.h
@@ -3,6 +3,7 @@
// every function call for drawing the screen goes here.
#include "engine/maths.h"
+#include "ppu/consts.h"
#include "ppu/ppu.h"
#include <stdio.h>
@@ -19,3 +20,7 @@ uint8_t hh_world_to_tile(vec2 pos);
void hh_draw_screen(vec2 viewport);
/** @brief send data to BAM memory from binary level */
void hh_setup_screen();
+/** @brief send black screen to background memory */
+void hh_clear_screen();
+/** @brief clears all sprite data */
+void hh_clear_sprite();