diff options
author | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-03-30 13:02:36 +0200 |
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committer | NielsCoding <48092678+heavydemon21@users.noreply.github.com> | 2023-03-30 13:02:36 +0200 |
commit | 552dcc17db2b98287ba1b480c2e70759cd94d81f (patch) | |
tree | 7f7bbd7a8b3964bbebc2878d33be0ed8a9382e3f /src/GameLoop/game_over.h | |
parent | 7f51cd925883bbf958baa289d4d19231667c9eba (diff) |
gameloop/bullet/levels
gameloop moet nog wat gefixt worden. shop moet nog wat art en functie krijgen zefde voor gameover/highscore
bullet moet meerdere entityten kunnen doen nu nog alleen gemaakt voor 1.
levels moet alleen nog backwords kunnen
Diffstat (limited to 'src/GameLoop/game_over.h')
-rw-r--r-- | src/GameLoop/game_over.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/GameLoop/game_over.h b/src/GameLoop/game_over.h new file mode 100644 index 0000000..0d40b6c --- /dev/null +++ b/src/GameLoop/game_over.h @@ -0,0 +1,18 @@ +#pragma once + +#include "input.h" +#include "engine/draw_screen.h" +#include "engine/level_const.h" + + +#include <stdint.h> +#include <stdbool.h> + +typedef enum { + hh_e_game_over_SHOW, + hh_e_game_over_Input, + hh_e_game_over_END, +} hh_e_game_over; + + +void hh_game_over(hh_e_GameState*); |