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#include <fstream>
#include <iostream>
#include <algorithm>

#include "CacheManager.h"
#include "Pokedex.h"

Pokedex::Pokedex() {
	this->cache = new CacheManager("./cache");
	this->api = new PokemonTCGAPIClient();

	if (this->cache->cache_exists("index"))
		this->load_collection_local();
	else
		this->load_collection_remote();
}

Pokedex::~Pokedex() {
	delete this->cache;
}

void Pokedex::load_collection_remote() {
	std::cout << "no local cards found, building cache..." << std::endl;

	std::vector<PokemonCard*> remote_cards = api->get_set_cards("swshp");
	for (PokemonCard* card : remote_cards) {
		card->set_cache(this->cache);
		this->cards.push_back(card);
	}
	this->verify_collection();
	cache->update_cache();
}

void Pokedex::load_collection_local() {
	std::cout << "local cards found, using cache..." << std::endl;

	std::fstream& cache_collection = *cache->cache_get("index");
	std::string id;
	while (std::getline(cache_collection, id)) {
		this->cards.push_back(new PokemonCard::from_cache(this->cache, id));
	}
}

void Pokedex::verify_collection() {
	std::fstream* index = nullptr;
	if (!cache->cache_exists("index")) index = cache->cache_get("index");

	for (PokemonCard* card : this->cards) {
		card->verify_files();
		if (index != nullptr) *index << card->id << "\n";
	}

	if (index != nullptr) index->close();
	cache->update_cache();
}

std::vector<PokemonCard*> Pokedex::search_cards_by_id(std::string query) {
	std::vector<PokemonCard*> out(this->cards.size());

	// https://cplusplus.com/reference/algorithm/copy_if/
	auto it = std::copy_if(this->cards.begin(), this->cards.end(), out.begin(), [&](const PokemonCard* card) {
		return card->id.find(query) != std::string::npos;
	});
	out.resize(std::distance(out.begin(), it));

	return out;
}