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path: root/StepTileBehavior.cpp
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#include "StepTileBehavior.h"
#include "DeleteArtistTileBehavior.h"
#include "Tile.h"

using namespace std;

void StepTileBehavior::update(Tile & tile) {
	if (this->interactions < 3) return;
	tile.set_type(DeleteArtistTileBehavior::type);
}