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#include <vector>
#include <string>
#include "OpenFileGUICommand.h"
#include "LoadFilesCommand.h"
#include "View.h"
using namespace std;
void OpenFileGUICommand::execute() {
this->get_view().dialog_file([](vector<string> files, void * data) -> void {
auto self = static_cast<OpenFileGUICommand *>(data);
LoadFilesCommand(self).execute(files);
}, this);
}
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