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#pragma once
#include "Museum.h"
#include "ArtistData.h"
#include "TileData.h"
#include "CanvasData.h"
#include "Color.h"
class MuseumDeserializer {
public:
MuseumDeserializer(Museum & m);
public:
void add_type(std::string type, Color color, unsigned int weight);
void set_canvas(CanvasData);
void set_tile(TileData);
void add_artist(ArtistData);
private:
Museum & museum;
};
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