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#include "MuseumDeserializer.h"
#include "TileColorFactory.h"
MuseumDeserializer::MuseumDeserializer(Museum & museum) : museum(museum) { }
void MuseumDeserializer::add_artist(ArtistData data) {
this->museum.people.add_artist(data);
}
void MuseumDeserializer::set_canvas(CanvasData data) {
this->museum.canvas.set_data(data);
}
void MuseumDeserializer::set_tile(TileData data) {
this->museum.canvas.set_tile(data);
}
void MuseumDeserializer::add_type(std::string type, Color color, unsigned int weight) {
if (type.length() == 0) return;
TileColorFactory::register_color(type, color);
}
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