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#pragma once
#include <thread>
#include <chrono>
using namespace std::chrono_literals;
#include "People.h"
#include "Canvas.h"
class Museum {
public:
Museum();
virtual ~Museum();
public:
People people;
Canvas canvas;
public:
void set_pause(bool paused);
bool get_pause() { return this->paused; }
void update();
private:
bool paused = false;
private:
static constexpr std::chrono::milliseconds tick_interval = 15ms;
bool working = true;
std::thread * worker = nullptr;
void work();
};
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