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#include "Deserializer.h"
#include "TileAppearance.h"
Deserializer::Deserializer(Museum & museum) : museum(museum) { }
void Deserializer::add_artist(ArtistData data) {
this->museum.people.add_artist(data);
}
void Deserializer::set_canvas(CanvasData data) {
this->museum.canvas.set_data(data);
}
void Deserializer::add_tile(unsigned int x, unsigned int y, TileData data) {
this->museum.canvas.set_tile(x, y, data);
}
void Deserializer::add_type(std::string type, Color color, unsigned int weight) {
if (type.length() == 0) return;
TileAppearance::register_color(type, color);
}
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