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#include "CollisionChecker.h"
#include "Museum.h"

CollisionChecker::CollisionChecker(Museum & m) : museum(m) { }

void CollisionChecker::compare(Artist & a, Artist & b) {
	if (a.data.x + 0.5 < b.data.x) return;
	if (a.data.y + 0.5 < b.data.y) return;
	if (a.data.x > b.data.x + 0.5) return;
	if (a.data.y > b.data.y + 0.5) return;

	a.colliding = b.colliding = true;
}