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#include <cstdio>
#include <string>
#include "Canvas.h"
#include "util.h"
using namespace std;
Tile & Canvas::get_tile(unsigned x, unsigned y) {
return *this->tiles[this->pos_to_index(x, y)];
}
void Canvas::set_tile(unsigned x, unsigned y, TileData t) {
size_t index = this->pos_to_index(x, y);
if (this->tiles[index] != nullptr)
delete this->tiles[index];
this->tiles[index] = new Tile(t);
}
size_t Canvas::pos_to_index(unsigned x, unsigned y) {
size_t index = y * this->data.columns + x;
return index;
}
void Canvas::update(Museum & museum) {
}
void Canvas::set_data(CanvasData data) {
this->data = data;
this->tiles.resize(this->data.rows * this->data.columns);
for (size_t i = 0; i < this->tiles.size(); i++) {
if (this->tiles[i] != nullptr) continue;
this->tiles[i] = new Tile();
}
}
Canvas::~Canvas() {
for (size_t i = 0; i < this->tiles.size(); i++) {
if (this->tiles[i] == nullptr) continue;
delete this->tiles[i];
this->tiles[i] = nullptr;
}
}
string Canvas::to_string(bool truecolor) {
string out = "";
for (size_t y = 0; y < this->data.rows; y++) {
for (size_t x = 0; x < this->data.columns; x++) {
Tile & tile = this->get_tile(x, y);
string type_str = tile.data.type;
if (type_str.length() == 0) type_str = ".";
if (truecolor)
out += stringf("\e[38;2;0;0;0;48;2;%d;%d;%dm",
tile.color.red, tile.color.green, tile.color.blue);
out += stringf("%-2s ", type_str.c_str());
}
if (truecolor) out += "\e[0m";
out += "\n";
}
return out;
}
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