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#pragma once
#include "Memento.h"
struct ArtistData {
float x = 0.0;
float y = 0.0;
float vx = 0.0;
float vy = 0.0;
};
class ArtistDataMemento : public Memento {
friend class People;
public:
ArtistDataMemento(const ArtistData & data) : data(data) {}
private:
ArtistData data;
};
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